Okay, so I've been trying to play dead or drowning, the seventh scenario in our Heirs of Blood campaign, but I am completely lost as to how the game is supposed to work.
So first off, several things appear to happen at the end of the overlord turn.
- Heroes move refugees
- Overlord moves infected (this is known to occur either before or after refugees according to the rules)
- Overlord reinforces new zombies into spaces containing infected
- Overlord moves reinforced zombies six spaces
Okay, so from what I can tell, not knowing what the actual order of these things are, it seems to me that the only way an infected will survive to allow a hero to cleanse them is if a newly reinforced zombie infects a villager. Because any villagers infected on the overlord turn are immediately zombiefied at the end of the overlord turn, thus meaning there is no way for the heroes to cleanse them. However, then here's my next question: Assuming an infected survives long enough for a hero turn to happen (if again the infected was infected by a reinforced zombie), then what is the point of tyrus? Because Tyrus activates after a hero turn, whereas the infected will turn into a zombie at the end of the turn. So can Tyrus even do anything at all? This scenrio is really weird.
Also, can a spider reinforced into a shortcut space immediately gain six movement?
Edited by Supertoe