Some friends and I plan to run our first drunken Epic Game with a huge ship, the Gozanti. With that Rebels inspired ship, we’re going to run a traditional Galactic Civil War themed game. The three of us will have some fun and by
splitting the Rebel Opposition into a Scum and Rebellion alliance. The Ghost will fly alongside the
Shadow Caster
and Skull Squadron. So I’ll be taking about 150-ish of the Scum and Villainy side, which will have Ketsu flying her ship, with the title (and most likely VI for that precious Dual Tractor Beam). And then Fenn Rau will fly with some Concord Dawn allies (named or not, I’m flexable). I’ve done the math, and I figure I can get Ketsu and Fenn with two friendly Protectorate Starfighters. I can try four, but that can cut into the rebel’s budget—which can happen but not by too much if need be.
Ketsu Onyo
53 (38 /15)
- Veteran Instincts (1)
- Engine Upgrade (4)
- K4 Security Droid (3)
- · Shadow Caste r (3)
- Glitterstim (1)
- Glitterstim (1)
Fenn Rau
36 (28/8)
- Expertise (4)
- Stealth Device (3)
- Concord Dawn Protector (1)
Old Teroch
30 (26/4)
- Fearlessness (1)
- Autothrusters (2)
- Concord Dawn Protector (1)
Kad Souls
30 (25/5)
- Stay on Target (2)
- Autothrusters (2)
- Concord Dawn Protector (1)
Total:
149/150
This list makes me sad. I don’t even like it much myself. Personally, I don’t feel comfortable running something this heavy with very little ships. I’d like to try and work a fourth ship in—by maybe pushing my budget by five or six points if plausible. Really, I filled this out going “****, I may never use this.” And, I don’t feel very confident with expertise now that my Imperial friend is discovering all the wonderful stress giving pilots and upgrades the game has to offer. So, advice on dealing with this 150 to 160 grey area? My limitations (everyone’s favorite) I’m keeping Ketsu with VI and the Title while Fenn must just be there. The other pilots they fly with is what I’m flexible on (they just must be Protectorate Starfighters) but Crew upgrades I'd rather restrain from unique Scum names that would rather collect on them in than work aside them. Really, I’d like to polish this 150 list to something fairly budgeted, but, I could use some help squeezing that fourth ship in.