I'm relatively new to Edge, collecting all of Force and Destiny first. However, as I acquire the many books of Edge, I find myself with ideas percolating through my brain. Recently, a friend and I both had cool hooks for campaigns within a day of each other. He's already starting his game up (on a day I can't make it, sadly), but I am still in the fledgling stage. Here's the hook:
The PCs are all have their assets seized/are blackmailed/had their families kidnapped by a crime boss or other n'er-do-well that they've associated with and can only get themselves clear by doing one "simple" thing: Discover who killed him and why.
This opens up a whole bunch of directions the campaign can go, with many mini-adventures to discover clues or find potential witnesses or suspects. I'm pretty excited about the idea, and I thought I'd float it out here and see what more experienced Edge GMs might have in terms of ideas to make it epic.