So Commander Sato is the last Rebel I haven't played yet, so trying to build around him. My current list is below, with the biggest key being two MC-30 Scouts with APT. I originally had the Assault Frigate with Gallant Haven, but figured my squadrons are primarily to send one in at a time to a capital ship to trigger Sato's ability. So didn't think I would be keeping them near the Frigate. That said, it may be worth it to drop the Nebulon-B and a fighter to put a bare Frigate back in since it has reds on all 4 sides.
The Liberty with Gunnery team would make a lot of sense as well...
Any ideas? Taking advice on everything, ships/squads/objectives! Thanks!
BUILD = 399/400
Commander: Commander Sato
Assault Objective: Targeting Beacons
Defense Objective: Planetary Ion Cannon
Navigation Objective: Dangerous Territory
MC30c Scout Frigate (69 points)
- Assault Concussion Missiles ( 7 points)
= 76 total ship cost
[ flagship ] Modified Pelta-class Assault Ship (56 points)
- Commander Sato ( 32 points)
- Ahsoka Tano ( 2 points)
= 90 total ship cost
MC30c Scout Frigate (69 points)
- Assault Concussion Missiles ( 7 points)
= 76 total ship cost
Nebulon-B Escort Frigate (57 points)
- Salvation ( 7 points)
= 64 total ship cost
1 Tycho Celchu ( 16 points)
1 VCX-100 Freighter ( 15 points)
1 E-Wing Squadron ( 15 points)
2 YT-1300s ( 26 points)
1 Lietenant Blount ( 14 points)
1 Z-95 Headhunter Squadron ( 7 points)