Quasar!!

By CaribbeanNinja, in Star Wars: Armada

And screw you rebel scum Hammer heads we were first :)

Oh praise Jebus.

Double weapons team or double offensive retrofit. Fun.

first thoughts: Squall and Rhymer can cause MASSIVE pain. must be the biggest threat range in the game.

Hello Grand Inquisitor + Tractor Beams.

And Stronghold is just going to be great for Sloane Swarm squads. Oh the love.

So all we're missing now is the Quad Battery Turrets :)

Turncoat time. I always did like the grey triangles.

so, with Pursuant, does it mean I can do both an engineering and a squadron command? No where does it say "instead" so I guess that's a yes.

Stronghold and Grand Inquisitor are going to see some serious table time. The Grand Inquisitor is... amazing.

2 minutes ago, CaribbeanNinja said:

And Stronghold is just going to be great for Sloane Swarm squads. Oh the love.

Try to sort out how effective that title will be. If you want to Sloane their ships, your fighters will hopefully be outside of range 1-2 of your Quasar. Unless you're running Rhymer, though...

For playing defense, it seems like it might be difficult to keep at distance 2 while also screening the more valuable ship your opponent is targeting.

54 points is just...amazing for a squad 4 vessel. Welcome back TIE fighter. Possibly Konstantine. Especially with the Grand Inquisitor

54 and 61 points is really nice. Some interesting stuff here. Glad I have my preorder in already.

so, I predicted a cost of 54 and 60, and it's actually 54 and 61. ****, so close!

I look NOT forward to fighting Flight Controllers-Ruthless Strategists on the 2. Ewwwwwwwwww.

Disposable capacitors and victory 2s

*Quietly notes that there is not a Rebel Quasar , hums as he walks away.

On a more serious note, what use is the double Weapons Team capability? Boarding and Flight Controllers, Flight Controllers and Ruthless Strategists, ok, never mind.

Oh, and even BETTER, the 1 can take Boosted Comms and Expanded Hangar Bays? Why choose!

disposable capacitors: i know it sounds weird, but, i'd be very curious to see how it works on a VSD II.

sloane, stronghold: i love my TIE swarm. i wanna use this so much.

Just now, geek19 said:

Oh, and even BETTER, the 1 can take Boosted Comms and Expanded Hangar Bays? Why choose!

Yup. I tell you these two are SO specialized for squads it is fantastic. OMG the joy. Get ready rebel scum!

Pursuant: two dials at once (different, but still).

Stronghold: make vanilla TIEs/interceptors great again. Or, just make the aces even better.

Capacitors on:

VSD2

Interdictor

Raider 2

Oh... Oh yes.

1 minute ago, Ardaedhel said:

Capacitors on:

VSD2

Interdictor

Raider 2

Oh... Oh yes.

And no Rebel ships really (sorta Pelta, but why not Expanded Hangars?) Booooooo

Just now, Ardaedhel said:

Capacitors on:

VSD2

Interdictor

Raider 2

Oh... Oh yes.

The Suppression Refit is continuing to pull away from the Combat. What I would give to have these for the tournament tomorrow...