So I'm playing a long time rival tonight, and I wanted to throw something new at him. He's a rebel player, who's notorious for running Madine liberties and or sato and fighter swarms. I wanted to try something other than my typical ISD avenger pulse tap, as I've been playing it almost exclusively the last few months, and I think it may be scaring some folk away from playing.
I designed this to have long range guns, a first/last hard hitter and fighter destruction. I'd be interested in any advice:
Red Gambit
Author:
Darth Sanguis
Faction:
Galactic Empire
Points:
393/400
Commander: Darth Vader
Assault Objective:
Most Wanted
Defense Objective:
Hyperspace Assault
Navigation Objective:
Navigational Hazards
Gladiator I-Class Star Destroyer
(56 points)
-
Demolisher
( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
=
83
total ship cost
Raider-I Class Corvette
(44 points)
-
Impetuous
( 4 points)
- Agent Kallus ( 3 points)
- Ruthless Strategists ( 4 points)
- Flechette Torpedoes ( 3 points)
=
58
total ship cost
[ flagship ]
Arquitens-class Light Cruiser
(54 points)
- Darth Vader ( 36 points)
- Slaved Turrets ( 6 points)
=
96
total ship cost
Arquitens-class Light Cruiser
(54 points)
- Slaved Turrets ( 6 points)
=
60
total ship cost
Gozanti-class Assault Carriers
(28 points)
- Jamming Field ( 2 points)
=
30
total ship cost
4
TIE Advanced Squadrons
( 48 points)
1
Soontir Fel
( 18 points)