So I'm playing a long time rival tonight, and I wanted to throw something new at him. He's a rebel player, who's notorious for running Madine liberties and or sato and fighter swarms. I wanted to try something other than my typical ISD avenger pulse tap, as I've been playing it almost exclusively the last few months, and I think it may be scaring some folk away from playing.
I designed this to have long range guns, a first/last hard hitter and fighter destruction. I'd be interested in any advice:
Red Gambit
Author: Darth Sanguis
Faction: Galactic Empire
Points: 393/400
Commander: Darth Vader
Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Navigational Hazards
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 83 total ship cost
Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ruthless Strategists ( 4 points)
- Flechette Torpedoes ( 3 points)
= 58 total ship cost
[ flagship ] Arquitens-class Light Cruiser (54 points)
- Darth Vader ( 36 points)
- Slaved Turrets ( 6 points)
= 96 total ship cost
Arquitens-class Light Cruiser (54 points)
- Slaved Turrets ( 6 points)
= 60 total ship cost
Gozanti-class Assault Carriers (28 points)
- Jamming Field ( 2 points)
= 30 total ship cost
4 TIE Advanced Squadrons ( 48 points)
1 Soontir Fel ( 18 points)