I know plenty of people post homebrew characters, and that's cool. I'm wondering if anyone else out there would like to see a little bit more RPG injected into this game though. Maybe not for skirmish, for balance reasons, but for campaign. What got me thinking about this is the Walking Dead miniatures game. Probably not going to pick that up, but they've got a character builder based on a points system built into the game. Here's my pitch:
Single model expansion.
- One model
- Comes with a base template for stats based on class such as Smuggler, Spy, Soldier, (wow a lot of them start with 'S'), Force User, etc.
- 2 Class decks (1 primary, and 1 secondary. That way if you pick up another class you can mix the decks together to get something unique, like a Smuggler that can force push or a Soldier that's good with machines)
- 1 Side mission with a class specific reward
- Maybe a generic class card for skirmish
From my point of view, a lot of the fun of Star Wars comes from imagining yourself in the role of one of its archetypes. I know we already have EotE, AoR, and FaD, but full on RPGs take a lot of commitment. I think a simple RPG/Dungeon crawler hybrid would please a lot of people.
(Could also proxy a character with your own model but then you're, ya know, that guy)
Stupid idea? Great idea? Greatest idea?