So we are about to start an Age of Rebellion campain and we have a restriction on starting careers - we can only take one each of Ace, Soldier, Spy and Engineer.
I kind of like the Ace (Gunner), but after reading the rules about space combat there are quite a few stuff I don't understand. Like how to drive the ship and shoot at the same time?
My best talent, True Aim requires aiming. Most piloting stuff require maneuers to use. So I have to take 2 strain per turn in every round of combat?
A lot of ships have turret weapons and I am not sure if I can even use them if I am in the cockpit driving
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Am I missing something here? It looks to me that having seperate pilot and gunner is a much better solution for every ship.