So I had a character back in the day, day... He was the leader of a band of privateers, working for the rebellion. He was vaguely wolf-like.
I'm trying to come up with a good 2/spec build for him now. +150xp for knight level.
He's like a rough and tumble grunt, but very responsible to his crew. Like Imagine a more working class, factory worker cap'n picard, mixed with a less nutty Marv from sin city.
Possible take I'm leaning towards is something thats based around the survival skill because of the shistivanan ability to use survival for initiative, and maybe pathfinder for the starting spec...
I like the idea of a cunning and scarey coercion thing, but also sneaky heavy ranged and brawny... And frankly while I think the Shistivanan is close, I don't really need or want a 3 in Int, so I'm not sold.
Was thinking maybe a leader type career but uses int instead of presence, maybe warfare instead of leadership... But also looked at agressor, gunslinger, scout etc. Ahh... Too many choices. Too easy to make it all combat.
Basicly what are some nice 2 career specs that give a nice combat/social blend? Any favourites?
What kind of monster-y species work well for this idea?
I feel ill know it when I see it. I got a certain feeling to the character I'm looking for.
I'm just bouncing ideas out into the internet either...
I'm totally lost on what to do. Its for an aor (all careers allowed) game.