18 minutes ago, Ahrimon said:There's a difference between being easy to replace and exposed and designed to push a button and it springs right out so you can slap a new one in. Magazines are purely mechanical and have to be done fast because you only get 10 to 30 shots per magazine. A star wars power cell has who knows how many shots. It could be hundreds. Plus you don't really want your power cell exposed like the bottom of a chunk of an aluminum tube.
Being a power cell its not a stretch to believe that it's designed to be quickly and easily swapped but not as quick and easy as a modern magazine. But this is a game of space wizards we're talking about so maybe they are. I'm just presenting a different point of view. Sorry for the badwrongfun.
Hold up there, space cowboy. No one said nothin' about no badwrongfun! But what you're presenting is a logical inconsistency. If something is easy to replace, then it can't
also
be difficult to remove, unless somehow
replacing
the item doesn't involve
removing
the item (you show me how to do that, I'll get you a good job in automotive mechanics). That's all I'm saying. You have fun the way you like it
Real-world gun mechanics aside; the game rules for general blaster weapons are that it costs a single maneuver to reload a weapon with a depleted power pack. So I'm not sure why people are trying to be more restrictive and saying it should be difficult than spending a couple Advantage once you wrest the gun from your opponent's hand to simply eject the power cell/pack.
Also, yeah, generally speaking, they don't run out of ammo much (that's a well-established trope in Star Wars lore, the insane amount of shots that one power pack can make).
For posterity:
http://starwars.wikia.com/wiki/Blaster_power_pack
http://starwars.wikia.com/wiki/Power_cell
http://starwars.wikia.com/wiki/Power_pack
Edited by awayputurwpn