On 17/07/2017 at 5:16 PM, Goseki1 said:I have a tkurnam next weekend. I've it been able to play for about a month and will get to practice one day this week. I think I might be silly and try Juking SF's. If I can get hold of 2 cruise missiles I might try the below. I like the thought of flying fast to potentially throw 5 dice as an Alpha. If I misjudge and get to range 1 that's still 4 dice I'm throwing, and then I'll sloop and throw 4 more with a TL (thanks to FCS) and a focus (thanks to Pattern Analser). Omega Leader is wonderful bait and a good closer.
TIE/sf Fighter: · "Backdraft" (27)
Veteran Instincts (1)
Cruise missiles (3)
Fire Control System (2)
Lightweight Frame (2)
Special Ops Training (0)
Pattern Analyzer (2)TIE/sf Fighter: · "Quickdraw" (29)
Adaptability (Increase) (0)
Cruise missiles (3)
Fire Control System (2)
Guidance Chips (0)
Special Ops Training (0)
Pattern Analyzer (2)TIE/fo Fighter: · "Omega Leader" (21)
Juke (2)
Comm Relay (3)
-- TOTAL ------- 99p. --
So I tried both these lists today. The TLT one was very interesting, I flew it quite poorly as it's new and somewhat unintuitive to me, but I think it could be good.
The cruise missile SF's + OL was very interesting. I played against a Miranda/Leebo list and managed to kill Miranda in round 2 thanks to missiles. Then I flew awfully, got Leebo to 1 Hull and ultimately lost. Flown better I think I could've win that by a good margin
Then played against a VI/autoblaster/bomblet/genius Nym/Dengar list, I jousted Dengar because I thought I thought it would be funny and that I could kill him quickly. I won that game (it was very close), without firing a Cruise missile, and I think with practice it could be a fantastic list. Felt very weird flying agsinst another PS10 ship though.
I think at the weekend I'll take the cruise missiles/Omega Leader list. I don't think I'll do great as I need to practice approaches for the Cruisers, but it's an excellent opportunity to try it out.