6 hours ago, Darthain said:You don't have nearly enough activations to run those raiders without them getting flat out leveled. That would be my criticism. Raiders, more than any other ship, need last to not die.
The Raiders run the greatest risk of destruction if they engage the Biggs Ball. Admonition is also a potential threat, but more so if it's only a single Raider which engages with it. Where I deploy the Raiders and how I run them may compensate somewhat for having two less activations. We'll see. It's all part of the fun of this grand Imperial experiment.