8 minutes ago, ficklegreendice said:Don't think we'll see any loadout changes
Punishers basically are bigger bombers with a system slot and boost (though those are already massive differences) and, as Moser pointed out, their pilot abilities be craye. Deathrain and adv. Sensors on Redline (who is uniquely structured to circumvent their limitations) make them surprisingly mobile and good at kturning while still farting out modified ordnance
Passive sensors will give them the distinct honor of ferrying TL ordnance without the need for Jendon
Boats can too, of course, but sensors don't play nice with adv slam so we're gonna need some testing!
Also punishers are medium bases, which I hold as a MASSIVE weakness for the clunky Arc but which doesn't hinder the more mobile (re: boost) punisher. They make fine blockers in a pinch
I just bought my first punisher. So eager to get it on the table after all this. Thanks for talking it up, haha.
Edit: It's the only ship in the game with both a 0-stop AND a K-Turn (or any turnaround maneuver for that matter) isn't it?
Edited by ClassicalMoser