13 minutes ago, heychadwick said:Has anyone tried Tie Punishers in Epic?
We have and I personally enjoy them. They, like Y-wings, TIE Bombers, T-65 X-wings, TIE fighters, B-Wings, K-Fighters, etc. work well in Epic against one another as long as cancer is kept out (basic top Meta ships). We find, for the points, TIE Bombers are all around better for Epic lists however. Now we did implement Epic "House Rules" to get classics and unused back in the game that help. Here's a few: 1) Punishers get (2) extra munitions tokens on all secondary weapons and can choose 1 round per game where they can make (2) simultaneous secondary weapons in one attack. 2) T-65s may load (1) Torpedo at zero cost. 3) Y-Wings may load Ion Bombs and (1) Extra Munitions token at zero cost. 4) B-Wings may reduce cost of Secondary Weapon upgrades by (3), but if Cannons are added, no other Secondary Weapon may be loaded. 5) A-Wings may add a Proton Rocket at zero cost. 6) Kihraxze just get the GFH upgrade as that's as good as we once had. 7) TIE Bombers may include any Bomb upgrades and reduce each by (3) points and add (1) Extra Munitions token per Bomb Upgrade at zero cost. 8) TIE Fighters may choose once per game where all red dice of TIEs at range one of each other can be rolled at one time as one attack at a single target (now that's a swarm attack, dodge that haha).