Imaginative methods to counter rieekan

By Jondavies72, in Star Wars: Armada

So if we are having issues with Rieekan how can we deal with the problem.............

I have a cunning multi point plan when faced with Rieekan:

1) say you need the toilet

2) find a cubical, spark up a smoke.....

3) relax and wait

4) when the fire alarm goes off and the building is evacuated sneak back to your table

5) get your opponents Rieekan card, role it up and smoke it.....

6) pop outside

7) when you are all back in look forgetful and ask if you can just read Rieekans effect again, look shocked when your oppenent has not got all the cards he needs.

Repeat until there are no Rieekan cards left in the building

Edited by Jondavies72
11 minutes ago, Jondavies72 said:

So if we are having issues with Rieekan how can we deal with the problem.............

I have a cunning multi point plan when faced with Rieekan:

1) say you need the toilet

2) find a cubical, spark up a smoke.....

3) relax and wait

4) when the fire alarm goes off and the building is evacuated sneak back to your table

5) get your opponents Rieekan card, role it up and smoke it.....

6) pop outside

7) when you are all back in look forgetful and ask if you can just read Rieekans effect again, look shocked when your oppenent has not got all the cards he needs.

Repeat until there are no Rieekan cards left in the building

But what if you don't smoke?

Convince your opponent that the end of the status phase exists in pereptuity, because all things are happening and not happening at all times, and as such is a junk card and shouldn't be played because its effect is worthless.*

*Strategy may require copious amounts of Marijuana and a rudimentary understanding of quantum physics so poorly established that calling it an "understanding" is laughable

Just now, NobodyInParticular said:

But what if you don't smoke?

The more healthy players will need to develop their own tactics......

1 hour ago, Madaghmire said:

Convince your opponent that the end of the status phase exists in pereptuity, because all things are happening and not happening at all times, and as such is a junk card and shouldn't be played because its effect is worthless.*

*Strategy may require copious amounts of Marijuana and a rudimentary understanding of quantum physics so poorly established that calling it an "understanding" is laughable

The status phase is the end of the activation. All Rieekan does is if I blow up your ship, he isn't removed until after I finished moving my ship, so he can still block my moving. He's not that good.

I only approve of smoking Rieekan for medicinal puposes.

Just now, Megatronrex said:

I only approve of smoking Rieekan for medicinal puposes.

It relieves stress.

Ahh clearly a valid reason. Ok then puff away

11 minutes ago, Valca said:

The status phase is the end of the activation. All Rieekan does is if I blow up your ship, he isn't removed until after I finished moving my ship, so he can still block my moving. He's not that good.

Oh hey yeah tell them that!

2 hours ago, NobodyInParticular said:

But what if you don't smoke?

You don't need to be a smoker to carry a lighter. Fancy Zippos make great whatsits.

41 minutes ago, Frimmel said:

You don't need to be a smoker to carry a lighter. Fancy Zippos make great whatsits.

A nice imperial " anti rebel" Zippo.....

Take a list with Sloane, Demo and 6 gozanti.

TIEs rip aces to shreds. Demo blows up combat ships.

Rieekan not so funny anymore.

Edited by Green Knight

Tell your opponent that his copy of Rieekan has the name spelled wrong and that it isn't a legal card. Since nobody can spell Rieekan without looking at a phone (not allowed), he can't counter your argument.

Liberal applications of deodorant will prevent things from Rieekan!