X-Wings currently???

By Plainsman, in X-Wing

So how are X-Wings working for everybody currently?

In our local league I've run a couple of builds using 2-T70s and 2-T65s with wonderful results! Forgot to mention, I was running all PS2.

Am I seeing something unique?

Edited by Plainsman

A guy at a local tournament (East Coast Canada) flew 4 T-70s with R2 Astromechs and Integrated Astromech. Did incredibly well.

The tournament was 2 days ago by the way.

Edited by Black Arrow2

Also, One of my favourite Rebel builds.

Blue Squadron Pilot x 1

Rookie Pilot x 2

Bandit Squadron Pilot x 3

It's brutal to fly against and a lot of fun to play. No mess, no hassle, no worries about new waves or rule interactions. Just straight up jousting power.

I'm considering four T65s for GenCon. Just put the four in an epic fleet last week.

I ran this list at Campaign Against Cancer and went 4-2. I beat Galaxy Note 7, QuickDraw RacLo twice, and 3xT-70s. Lost to Parrattani and a QuickDraw/Backdraft/Tomax alpha strike list because I got my B-Wings in the engagement too early. It seems like these kind of generic lists might be in a decent place in the meta right now. Not tier 1 but not tier awful either.

BBXXZ (100)

Blue Squadron Pilot (22) - B-Wing
Collision Detector (0)

Blue Squadron Pilot (22) - B-Wing
Collision Detector (0)

Rookie Pilot (22) - X-Wing
R2 Astromech (1), Integrated Astromech (0)

Rookie Pilot (22) - X-Wing

R2 Astromech (1), Integrated Astromech (0)


Bandit Squadron Pilot (12) - Z-95 Headhunter

Really, there's 2 things keeping the Xwing down anymore

1) Wedge should be able to equip IA and Vectored Thrusters at the same time.

2) OP scum crap.

Biggs needs a Nerf, I mean he is the only pilot still flying a T-65 after all. :P

I just can't bring myself to use a t65 over a t70. You lose the z95 but I kinda like this idea:

You're my boy blue!

Blue squadron pilot:fire control system

Blue squadron pilot:fire control system

Blue squadron novice:R7 asrtomech, IA

Blue squadron novice:R7 astromech, IA

I had a bit of success with this a while back:

32 Wes w/ VI, BB8, IA.
27 Jess w/ R3A2, IA.
26 Tarn w/ M9G8. IA
15 Proto w/ Refit.
0 Initiative.

Wes is the obvious 1st target, but he's usually at the back, and has some arc-dodging ability. The other three are all annoying to try and kill. It was pretty solid.

Here it sums up to just one word.

Biggs.

Good times those in which people were complaining about a lonely Baron wandering the battlefields. ?

I won a local tourney with 3 T-70s last weekend. Only a little (9 people) one, but I played against Fenn, Old Teroch (both multiple times), Manaroo, Dengar, Asajj, Quickdraw, Vessery, and Omega Leader. I felt comfortable against all of those ships (SoT Nien is Asajj's worst nightmare :P ).

They're tons of fun to fly and actually have a surprising amount of answers against meta ships.

T-70s seem well positioned with a variety of meta-relevant tricks. Stress builds can make attani matches doable. Black one on a high PS bb-8 ship ruins the action economy some lists are built on and is a pretty hard counter to torp boats.

Try being honest with yourselves, the T-65 is dead. Having Biggs on the table doesnt mean you are flying a T-65, you are really just flying the other ships with a HP buffer upgrade.

Proof of this is obviously with Wedge, Wes, and of course Luke, not being fielded and able to at least handle, the various forces thrown at them, especially if you take into account how the x-wing is always shown off in various other EU and the new Disney Legends material....

Thats right, Disney content is Legends, I only belive in the classic EU.

4 hours ago, imrandy85 said:

I ran this list at Campaign Against Cancer and went 4-2. I beat Galaxy Note 7, QuickDraw RacLo twice, and 3xT-70s. Lost to Parrattani and a QuickDraw/Backdraft/Tomax alpha strike list because I got my B-Wings in the engagement too early. It seems like these kind of generic lists might be in a decent place in the meta right now. Not tier 1 but not tier awful either.

BBXXZ (100)

Blue Squadron Pilot (22) - B-Wing
Collision Detector (0)

Blue Squadron Pilot (22) - B-Wing
Collision Detector (0)

Rookie Pilot (22) - X-Wing
R2 Astromech (1), Integrated Astromech (0)

Rookie Pilot (22) - X-Wing

R2 Astromech (1), Integrated Astromech (0)


Bandit Squadron Pilot (12) - Z-95 Headhunter

I went 4-2 in CAC with 4 T-65s. I took 7th out of 32. I have also won a couple of smaller tournaments (16-20 players) with them. I've regularly defeated Defenders, Fenn + Contracted Scouts, and Rebel Regen builds with them. It is currently my top list in win-loss record. I'm considering them for the next Store Championship I'm playing in.

Edited by stonestokes

Yeah still dead Biggs is only taken for his ability not the ship he's in.

Don't even see that many t-70's honestly.

I think we should just go classic:

Bloody Daggers:
Red Squadron with R2 Astro and Integrated
Red Squadron with R2 Astro and Integrated
Dagger Squadron with FCS
Dagger Squadron with FCS
100 points, all PS4

OR:

Biggs' stress therapy:
Rookie with R3-A2 Astro and Integrated
Biggs with R4-D6 and Integrated
Blue Squadron with B2 Title and Tactician
Blue Squadron with B2 Title and Tactician
99 points

M9 Tarn is pretty good, his problem is being in a point range with ridiculously strong other options with Stresshog, Biggs, and Pava.

Edited by Admiral Deathrain

If IA allowed another mod up to 2 points (similar smuggler compartment) I think both the T-70 and T-65 would see increased play. Also, due to Biggs low PS and need for formation flying it would have little effect because all the T-65 would really get is Vectored Thrusters.

Then T-70s could take IA and AT, but most wouldn't because they don't want to pay for AT. But it would be an option... and Poe would be returned to his glory.

I am happy to see people actually trying to fly them and seeing the results. It's easy to just look at tournament results and say they are bad.

For those that are doing well with them, what is it that makes them good? Is it the concentrated firepower? I'm thinking with fewer arc dodgers, the T-65's still get to shoot and four of them can throw out a lot of dice.

Casually, I can win with the bloody daggers list I posted previously, however it fails, hard against high PS alpha strikes such Ketsu / Bossk, Bossk / Dengar, Whisper / Quickdraw / Trainee lists, essentially, anything that can put out consistent 8+ damage.

That being said, I did manage a win against a Tel / Dengar list, my B wing tanked two sets of plasmas (i rolled one evade both times) and then proceeded to put down twelve red dice, resulting in ten hits, with six going through on Tel. Next turn, the damaged B wing bumped Dengar and a X wing was punished down to one hull (astro took a crit, like the champ he is) and Tel died, resurrected and died again through focus + TL range one attacks from the B wings.

After that, K turns a plenty, a sloop from Dengar killed the damaged B wing and we had a rather nice ten dice against Dengar. Return fire killed the damaged X wing.

A few blocks later and we ended up with my remaining X wing and B wing at range one of a Dengar. Four hits. . zero evade from me and then a whooping eight hits from the Rebels with Dengar blanking out and the infamous direct hit! rearing its ugly head on the only critical rolled meant I scrapped the win, not before he killed the B wing though with return fire though.

Now, the bumping, that was part luck and part overly aggressive play from my opponent, had he of just flown off for a single turn and abused his turret, I would of lost, easily. The critical hit, again, pure luck.

It was seat of pants the entire time though and quite enjoyable. Now could I do that twelve times in a large premier event? No way. Far too much luck involved, not enough consistently.

God I miss the days that a focus token was good enough. :(

1 hour ago, heychadwick said:

I am happy to see people actually trying to fly them and seeing the results. It's easy to just look at tournament results and say they are bad.

For those that are doing well with them, what is it that makes them good? Is it the concentrated firepower? I'm thinking with fewer arc dodgers, the T-65's still get to shoot and four of them can throw out a lot of dice.

Arc dodgers weren't my problem with T-65s... A single X-Wing is in trouble, but I tend to fly four ship lists and maneuver in ways that sacrifice concentrated fire in favour of having more angles covered. What my advantage has been is the number of red dice thrown. Throw enough and eventually that stack of green will fail. Only need the green to fail once or twice to kill an arc dodger. Further, because I'm not in a tight formation I'm able to swing different fighters around to spread the damage taken a bit, and keep guns on the target. There are better ships out there with 3 red, but I fly what I like and adapt to make it work.

6 hours ago, Admiral Deathrain said:

M9 Tarn is pretty good, his problem is not being in a point range with ridiculously strong other options with Stresshog, Biggs, and Pava.

He'll shine if swarms ever come back. Had a rare swarm in the last tournament I went to when I was running M9-G8 Tarn. He can basically tank the entire swarm if they're missing Howlrunner. It was extremely surprising to me. I basically just shoved him right in the middle of the formation so they couldn't get shots at my Stay On Target Nien Nunb which just flew circles around them the entire time.

Edited by Zefirus

The biggest problem with the T-65 is that its just not fun to fly. Even if it gets a lot of use due to Biggs; Biggs doesn't really provide a playstyle in line with what people want out of an X-Wing. They are technically on the table, but in a way that in no way captures what makes the ship such an icon. The T-70 is a lot better in this regard, but it doesn't hold up to the high agility and solid green dials of other dogfighters and its not quite cost efficient enough to trade with the high HP stuff. At least in the T-70's case, it would probably be just fine if it could take Integrated and Autothrusters. The T-65 needs a lot more work unfortunately.

21 minutes ago, LunarSol said:

The biggest problem with the T-65 is that its just not fun for me to fly. Even if it gets a lot of use due to Biggs; Biggs doesn't really provide a playstyle in line with what people want out of an X-Wing. They are technically on the table, but in a way that in no way captures what makes the ship such an icon. The T-70 is a lot better in this regard, but it doesn't hold up to the high agility and solid green dials of other dogfighters and its not quite cost efficient enough to trade with the high HP stuff. At least in the T-70's case, it would probably be just fine if it could take Integrated and Autothrusters. The T-65 needs a lot more work unfortunately.

Fixed that for you. Your entitled to your opinion as much as anybody - I love flying X-Wings though and I'm not alone so they can be fun to fly depending on your style of play and tactics.

I'll agree, I don't like Biggs though.

5 minutes ago, LagJanson said:

Fixed that for you. Your entitled to your opinion as much as anybody - I love flying X-Wings though and I'm not alone so they can be fun to fly depending on your style of play and tactics.

I'll agree, I don't like Biggs though.

Agreed. I like flying T-65's.