Snap Shot clearing Blinded Pilot

By Kdubb, in X-Wing Rules Questions

Another curiosity question. I saw this being discussed in a facebook group and I wasn't really sure it came to a concrete conclusion, so I was looking for some more discussion here.

A ship with Snap Shot receives the blinded pilot crit after it has fired in the round. Next round, a ship moves, outside of arc and range 1 of the ship.

Does this count as an opportunity to attack, and although the ship is nowhere in range for snap shot, can the blinded ship flip blinded pilot?

Thought it was an interesting discussion and I'm interested what the real ruling is.

And just as an extended question on Snap Shot, is there anything keeping a player from abusing the measurement for Snap Shot and checking range after every opponent's ship movement?

Edited by Kdubb

The crit explicitly says that an opportunity to attack flips the card even if there was no target for the attack. The interaction with Snap Shot is strange, but it seems pretty straightforward.

1 minute ago, kraedin said:

The crit explicitly says that an opportunity to attack flips the card even if there was no target for the attack. The interaction with Snap Shot is strange, but it seems pretty straightforward.

Ya I think it is one of those that is clear, but because it is so out of the ordinary, it feels totally wrong, and thus I'm sure it could be ruled incorrectly even at a high level tournament. Something that should be in the FAQ imo.

Hello all,

I am a local TO and this came up over the weekend. Snap Shot will clear a Blinded Pilot crit with the current rules. The key wording on Snap Shot says, "After your next opportunity to attack," and Snap Shot gives an opportunity once an opposing moves, you just didn't have a target. I am sure this will get a note in the next FAQ, because it leaves a lot to be debated. Our debate was does the other ship even need to be at range 1 for the crit to clear? Because Blinded Pilot says "even if there was no target for an attack," so the range 1 should not apply.

Edited by shaunmerritt

I would say snap shot also would clear blinded pilot. Snap shot will still trigger regardless of range but would not fire since it is out of range, but is still an opportunity . Just like if the ship wouldn't have a shot at all he still had an opportunity to be able to attack.

If you go strictly by the wording of the 2 Cards, then yes Snap Shots allows you to clear Blinded Pilot.
Until its changed by a FAQ this would be the correct ruling.

I would agree that snapshot will clear Blinded Pilot as soon as any ship moves regardless of where it lands. Technically even without Blinded Pilot you could still trigger the effect anytime an enemy ship moved you just wouldn't get to do anything if they weren't range one in front of you. Obviously there's no reason to do this most of the time so no one would.

I would add that since snapshot says you cannot attack again this phase, using it to flip down the crit means that if another ship were to then move and actually land at range one in front of you you could not snapshot them because you've already used its activation this round.

4 hours ago, sharrrp said:

I would agree that snapshot will clear Blinded Pilot as soon as any ship moves regardless of where it lands. Technically even without Blinded Pilot you could still trigger the effect anytime an enemy ship moved you just wouldn't get to do anything if they weren't range one in front of you. Obviously there's no reason to do this most of the time so no one would.

I would add that since snapshot says you cannot attack again this phase, using it to flip down the crit means that if another ship were to then move and actually land at range one in front of you you could not snapshot them because you've already used its activation this round.

I think I disagree on the 2nd part of unable to snap shot again. You never performed the ATTACK: header on snap shot, you just had the opportunity to do so and flipped blinded pilot. The unable to attack part is part of the actual attack header of snap shot, not the trigger to perform it.

Yeah, since you never actually did the attack, you didnt went through the "cant attack again this phase" part

It would trigger the "can't attack again" in the text. You have to resolve the ability in order for it to clear the crit, so you can't resolve it again later. Same for Dengar (if you sue his revenge shot to clear blinded pilot, you wouldn't get another revenge shot if someone else shoots you) and corran (if you resolve his ability to clear blinded pilot, you wouldn't get to shoot next round). From the FAQ page 9:

Quote

If a ship gets an opportunity to attack from a card effect (such as Dengar or Corran Horn), that ship can resolve one of those abilities and ips Blinded Pilot facedown.

26 minutes ago, VanderLegion said:

It would trigger the "can't attack again" in the text. You have to resolve the ability in order for it to clear the crit, so you can't resolve it again later. Same for Dengar (if you sue his revenge shot to clear blinded pilot, you wouldn't get another revenge shot if someone else shoots you) and corran (if you resolve his ability to clear blinded pilot, you wouldn't get to shoot next round). From the FAQ page 9:

That implies that if you measure in good faith for a Snap Shot that you expect to be able to perform but can't because it turns out the enemy ship isn't quite in Range 1 you couldn't Snap Shot another ship that moved right up to you later in the phase.

I could see an argument that the restrictions on Dengar and Corran Horn are part of the ability that give them the opportunity to attack, not part of the attack itself (and thus don't care that you rubbed your eyes instead of performing the attack), unlike Snap Shot, whose restriction is part of the Attack header itself and presumably doesn't care how many times you could have performed the attack but didn't .

1 minute ago, digitalbusker said:

That implies that if you measure in good faith for a Snap Shot that you expect to be able to perform but can't because it turns out the enemy ship isn't quite in Range 1 you couldn't Snap Shot another ship that moved right up to you later in the phase.

I could see an argument that the restrictions on Dengar and Corran Horn are part of the ability that give them the opportunity to attack, not part of the attack itself (and thus don't care that you rubbed your eyes instead of performing the attack), unlike Snap Shot , whose restriction is part of the Attack header itself and presumably doesn't care how many times you could have performed the attack but didn't .

Not at all. When you are given the opportunity to attack, you can choose to measure range for any possible attacks, then decide whether to actually MAKE an attack or not. If you choose not to attack, it doesn't rigger any "attacking" abilities. So you can measure for snapshot then decide whether or not to use it. To flip blinded pilot though, you're doing it "instead" of otherwise performing an attack. If you use it with an ability that grants an attack (such as dengar, corran, or snap shot) it triggers that complete ability. If you don't flip, ten it doesn't trigger the ability.

@VanderLegion : Yeah, I'll buy that.

The trigger for Dengar is also once per round, not the attack. The trigger for snap shot is not limited once per round.