So, I convinced my group to switch to the FFG Star Wars system from Saga Edition. One kind of sticky widget, however, involves Force Ratings. We're in an established campaign (characters are level 4 if memory serves), set in a homebrew setting involving a Second Galactic Empire propped up by an established Jedi Order. One of the PCs is a Jedi, the other is a Force-Sensitive not-Jedi-but-maybe-Dark-Side-leaning-but-maybe-not scoundrel. While I really like what FFG is doing with Star Wars, the Force Rating and its increases seem very limiting. So here's my proposed idea:
Any Force-Sensitive character (so you must already have a Force Rating of at least 1 to do this) can increase their Force Rating by spending XP equal to ten times the Force Rating you would have after the increase. So you can increase your Force Rating to 2 with 20 XP, 3 with 30, etc. The Force Rating Talents in the various Specializations stay as they are. Partly because I'm hesitant to start tugging at the threads of careers and specializations lest the whole thing come unraveled, partly because the specializations with more Force Rating talents are those that focus more on the Force in general, so I feel they should retain that flavor by getting potential cost breaks. For instance: a Specialization that has a Force Rating talent that costs 20 XP could use this house rule to get Force Rating 2 for 20XP, then buy the talent for 20 XP (plus prerequisites, of course) and save 10 XP on Force Rating 3 compared to others.
My major concern is: will I utterly screw over the system if I go with this? I want the characters to be a touch more powerful Force-wise, and want them (and, potentially, their adversaries) to be able to really cut loose with the Force at times, but will this really alter the balance of play and power at the table? The third character is a droid, basically designed as a combat medical unit, so he won't be getting any benefit from this, but having a dedicated healer character is (I'm gathering) a lot more important in this system than in Saga, so he should still have a lot of utility.
Edited by ErikModi