So, went to my first tournament today, play three rounds, won only one, and got a nice alt-art card for Tactician. Anyway, my win was the most nail-biting final round I've ever had. Had Fel tailing my Fearless Boba at range one. It had one hull left and an evade, and I had to roll two evades to survive. Ended up rolling one and rerolling other. And then it was my turn. Rolled two two hits and a crit plus one from Fearlessness. My opponent rolled two evades. He had two hull left, if I remember right, so that roll saved my exhaust port. So, I want to hear about y'all's knife-edge wins and losses.
That last round when....
My Oicunn/Whisper list vs a Palpshuttle/OL/Whisper.
Long story short, I took out OL early. A couple of turns later, the Palpshuttle and Oicunn went down back to back. This left just the two Phantoms, parallel to each other, about speed 2 apart, with the same facing. His was stressed, but mine was missing a shield.
This led to a 35 minute ballet of cloaks, decloaks, tactical-not-decloaks, bluffs, double bluffs, and risky barrel rolls. He had targeted me with his on-board Kallus, and I had Tactician, so every move was calculated and vital on both sides. In the final round, as time was called right after our dials were put down, things exploded. In the corner of the table, we were facing each other offset at range 2. I risked a decloaks to the ships left, into a K-turn. It was perfect, as my opponent never thought I'd try that, and had to barrel roll into my R1 just to ensure a return fire shot.
At this stage we both had 1 hull left, and I was limping on an "all turns are red" crit for a few turns. I rolled 4 natural hits on his uncloaked ship. He was finally dead... but he had a return shot before he was removed. Having hit, I was now cloaked with a focus. He rolled and TL'd into 4 hits. I blanked out. I was finally dead too...
Final salvo triggered to determine the winner, which we also tied on twice. This game didn't want to declare a winner, which we were both pretty much in agreement with at that stage. The kind of game that gives you back some faith in flying in this game. In the end, he took the win on yet another salvo, but neither of us really cared about that result anymore.
Last tournament I played, Ran Rey/Poe. Round 2, final salvo is called, Rey has 8 health, Assajj as 7. Either of us roll 2 hits we'll win by half points large base rule. I hit a debris cloud so stress =no action. I attack first, deal 1 damage. Assajj attacks, rolls 2 damage, I roll a focus result. I lose by 10 points. But it was an intense game throughout, and honestly I would have straight up lost hard if Manaroo hadn't flown off the board.
Edited by FlyingAnchors
Just today, in a store championship game, I had one match that came down to the last round. Right before the game went to time, my opponent was ahead on points so I was about to lose, and we both had two ships left- and the only one I had any shot on was Whisper. He turned Whisper in to try to finish off my Maarek Stele, rolled three hits, but I used Palpatine and focus and managed to evade all three hits.
Return fire, no mods, shooting at a cloaked- but tokenless- whisper through a debris cloud. 4 red dice vs 5 green. Whisper only had 1 hull left. I just had to get one hit though to win the game.
I rolled my dice for all I was worth!
...
1 hit.
Whisper rolls defense.
...
1 evade
...
...
...
...
...
...
Luckily for me, Maarek was running Juke and had the evade token for it!
That was the only time Juke really made a difference all day, but that one moment it paid for its points a hundred times over.
Edited by Herowannabeclarity
It happened during the last round of a local kit tournament yesterday. Norra Wexley, Biggs Darklighter and Wes Jansen were flying a training exercise against the notorious smuggler Dash Rendar and the Wookiee Chewbacca. Flying slowly in formation through the asteroid field, the three rebel pilots were able to corner Chewbacca. Biggs flew out in front of the Falcon, forcing Chewie to avoid collision after collision, while Wes and Norra disabled the freighter. Meanwhile, Dash was skirting the battle, trying to shoot down Biggs with his Heavy Laser Cannon. Biggs fell shortly after Chewbacca, and Wes was facing Dash alone, with Norra out of position. He was able to get some damage onto the Outrider before being taken out, enough to declare victory in the training exercise, as long as Norra was able to stay flying. Unfortunately, Dash was a savvy pilot and reacting expertly to every move Norra made. They traded blows, with Dash barrel rolling out of Norra's arc and R2-D2 fixing the beat-up ARC-170 as fast as he could. Time was running out for Norra.
Dash had two hull left, Norra had one hull and one shield that R2-D2 had regenned. Dash was squarely at range 2 (or was it 3? I can't remember) in Norra's rear arc. Norra's tail gunner reduced Dash's ability to dodge, and Norra was focused and had a target lock. She rolled two eyeball results, added a third, and pushed through enough damage to destroy the Outrider. However, Dash had a chance to return fire. He rolled four dice, with lone wolf, and generated exactly 2 hits. Norra rolled her lone green die...
1 evade, and the final salvo was averted!
It was one of the closest games of xwing I've ever played. And the round before I had beaten a double K-wing/Ashoka list by a single point, losing my 34 point Wes early on and killing a 35-point K-wing that had 1 hull left after the initial engagement on a last minute reengagement near the end. All around it was a very exciting tournament.
That was me with the K.wings and Ahsoka ... saw the last few minutes of the last game, congrats on the win!
16 minutes ago, JediRush24 said:That was me with the K.wings and Ahsoka ... saw the last few minutes of the last game, congrats on the win!
Thanks! And thanks again for such a great game!
I was flying the World's build Dengar, and two Quadjumpers.
My opponent was flying Rey/Miranda.
An early joust saw Dengar dish out more damage than he received, and destroyed one of my Quadjumpers, turn two.
Turn three, Rey was out of position, and Dengar took minimal damage from the shot; when a tractor beamed Miranda returned fire, he and the Quadjumper simply erased her.
Which left Dengar and a Quadjumper versus a Rey who had gotten back into position.
She and Dengar jousted twice more, Dengar's offensive proving deadly, but not deadly enough.
They end up facing each other at range one, Unkar with two hull in Rey's arc at range three. If Dengar doesn't destroy Rey this round, I lose.
Dengar needed to deal, if I remember correctly, five damage between his two shots.
He dealt three.
So, resigned to my loss, I make Unkar's attack anyways.
And get a crit and a hit.
Not bad, he'd been rolling poorly the whole time. But, again, range three in arc of Rey.
Rey rolls... One evade, one blank, Finn's blank. So she rerolls the two blanks...two more blanks.
The crit goes through, and Rey took a direct hit, dropping her despite all odds suggesting otherwise.
Edited by KreenI think about a year ago or a bit more:
I have Wampa and Lieutenant Colzet alive.. thats 37 pts
Opponent has a 38 or 39 pts Poe (with thrusters, no IA) has 1 hull left - one face up and one face down
End of the Round - Time was called during this turn... Use Lieutenant Colzet's ability to spend a target lock to flip that facedown card: DIRECT HIT
Boom, I win the tournament, otherwise I'd have lost by 1 or 2 pts... X:
Luck of the Draw!
At a tournament a few weeks ago i had a 1 hull remaining talonbane parked at range 1 behind a z95 with 1 shield and 2 hull. I believe the z95 had concussion missiles left as well. Seems like a good place to be.....but the z 95 also had dead mans switch.
I had no mods and all game ihd been rolling an average of 2-3 hits on 5 dice unmodded. I was concerned about not shooting as i felt i needed another point of damage or two on that z95 before breaking off and trying to get the kill shot at range 2-3.
This it turns out was the round to roll 5 natural hits killing the z95 and myself and taking the game to final salvo which i promptly lost..... entirely self inflicted due to lack of patience.
I had a game come down to Manaroo facing my Whisper. I was out of shields. Manny was on 2 hull.
We spent 10 turns chasing each other around the table. With maybe every 3rd turn resulting in shots. Eventually Whisper got a range 3 shot through a rock to put Manny down.
Whisper survived tons of shooting, and a cargo pod getting dropped on her.
23 hours ago, NakedDex said:My Oicunn/Whisper list vs a Palpshuttle/OL/Whisper.
Long story short, I took out OL early. A couple of turns later, the Palpshuttle and Oicunn went down back to back. This left just the two Phantoms, parallel to each other, about speed 2 apart, with the same facing. His was stressed, but mine was missing a shield.
This led to a 35 minute ballet of cloaks, decloaks, tactical-not-decloaks, bluffs, double bluffs, and risky barrel rolls. He had targeted me with his on-board Kallus, and I had Tactician, so every move was calculated and vital on both sides. In the final round, as time was called right after our dials were put down, things exploded. In the corner of the table, we were facing each other offset at range 2. I risked a decloaks to the ships left, into a K-turn. It was perfect, as my opponent never thought I'd try that, and had to barrel roll into my R1 just to ensure a return fire shot.
At this stage we both had 1 hull left, and I was limping on an "all turns are red" crit for a few turns. I rolled 4 natural hits on his uncloaked ship. He was finally dead... but he had a return shot before he was removed. Having hit, I was now cloaked with a focus. He rolled and TL'd into 4 hits. I blanked out. I was finally dead too...
Final salvo triggered to determine the winner, which we also tied on twice. This game didn't want to declare a winner, which we were both pretty much in agreement with at that stage. The kind of game that gives you back some faith in flying in this game. In the end, he took the win on yet another salvo, but neither of us really cared about that result anymore.
Just as a heads up, you can't cloak while stressed.
For my own tale, it was regionals in Ohio this year. My opponent and I were playing for the Top 16 cut. I was running RAC and Inq. He was running a scum list that included a 666, binayre, y-wing, and Torkil. It cost me the Inq to remove Torkil and get the 666 down to two hull. Inq had just gone down to the 666 and I turned RAC, got my TL on the 666 and killed it. We had moved onto dials only to realize that I should have been stressed from Dauntless the turn prior, which mean the turn left me stressed and I couldn't have the TL. We reset, reroll, the 666 lives and puts RAC to one hull. Next turn, I park the RAC range 1 of the Y, so no tlt, and down the 666.
From there, RAC circled around and one shot the binayre. Now, it's a 1 hp RAC vs a 5 hull/1shield Y-wing. We maneuver around and end up range 2 staring at one another. Rac scores hit, hit, crit. Y wing blanks. I call to the emperor in the back seat to blind the Thug... and boom, Blinded Pilot. RAC survives a round. He does a 3 bank, I two turn. With no way to get range 1, I TL. Range 2, need 3 hits and him to blank or the tlt will kill me. Get my hit, hit, crit.... and he blanks out. Victory!!!
It was easily the most tense game of X-wing I've ever played, especially after making a horrible mistake that put one of his ships back on the board and made my job far tougher.
Yeah, my bad. I meant that to be "uncloaked with a focus". It was still a blank out. Autocarrot doesn't like the words uncloaked or decloaked.
Roger dodger. I wasn't try to be rude or anything. Autocarrot though... sounds yummy.