I recently submitted a question to the devs about the fearsome talent and how it relates to minions. One would think that minions are more prone to fear than a rival would be, however the maths behind it doesnt support it.
Two examples where a PC with 5 ranks of fearsome face off against two different groups of 6 NPCs , both have 2 willpower and no ranks in discipline making the check 5 purple vs 2 green for the fear check. For the purpose of this Im going to assume an average result rolled each time for 3 failure and 1 threat. The only difference is that the first group of 6 is a group of 6 rivals or nemesis, the other is a group of 6 minions. With this average result they are all feared and now suffer a setback on all their rolls, but the threat means that they also suffer strain equal to thr number of failure rolled, so in this case three for each roll.
so in example 1 each rival or nemesis gets 3 damage each for a total of 18 strain, not too shabby , but 5 fearsome is a lot of xp to get and im being on the generous side with 3 but it is somewhere between 2 and 3 , also not every roll will have threat but it does give an idea what you may get on average
Moving to the minion group you roll against the group (devs answwr and it makes sense froma KISS standpoint,however in this case the minions get 3 dmg total.
Im not complaining but throwing it out there for discussion to see what you guys think that 6 minions are better than 6 rivals when it comes to fear.