16 minutes ago, backupsidekick said:You imply that the range ruler can only be used to measure range. You implied that you can't premeasure movement. None of that shows up in the rules, unless you make interpretations on intent. My suggestion is that if you read the rules verbatim, you don't have to make any assumptions on intent or implications, simply that you can use the range ruler and you can't use the movement templates. Simple as that.
Well, to be clear, I'm not implying the things you say, I'm inferring them. But whatever, that's just semantics. The real issue we're getting caught up on is this whole "why" issue. I know it's difficult to fully see things from an opposing point of view, but there are some of us who do truly get caught up in the "why". When someone says to me "You can go through these 4 doors, but not this one", some people would just say "Ok", and others would say "Why?"; I'm the latter (I'd make a terrible soldier). Same thing applies here; when I see a rule that says "You can use this tool to measure, but not this one", I immediately think "Why?". I can't help it, it is what it is. You seem to be fine with just saying "Ok", and there's nothing wrong with that; in fact, sometimes I wish I could do the same. But this one has me puzzled; why ban the use of movement templates for premeasuring if it wasn't to prevent premeasurement for movement purposes? Is it literally just a timesaver, just to use one tool instead of many for premeasuring? That seems odd to me.
27 minutes ago, backupsidekick said:FFG knew people would figure out how the range ruler matches up with the movement templates. That's a no brainer. Any competitive gamer would figure out how to use the range ruler to determine the allowed premeasuring. You're assuming FFG, with plenty of competitive game experience, overlooked the possibility of a player figuring out how the range ruler and the movement templates match up. Not likely.
Funnily enough, now YOU'RE the one assuming intent ;).