On 5/12/2017 at 6:18 AM, Donovan Morningfire said:For Echani, I'd suggest using the Mandalorian Humans from Friends Like These as a baseline, giving them 2's in all Characteristics, +1 to wound threshold, and a bonus skill rank in either Brawl or Melee (perhaps with the option to start with 3 ranks in the chosen skill not unlike Corellian Humans in Suns of Fortune), and 105 starting XP.
I actually hate the official mandalorian human stats. I think that klatooinians with all 2's for attributes and 110xp would have been greatly preferrable. Said another way... baseline humans except they get one free rank in a non career skill and one free rank in a combat skill neither of which can be trained above 2 at character creation.
The op's second idea for echani isn't terrible switching brawn melee and lightsaber to agility but I would value this at 30 xp (because the light saber form talent cost 10 xp for 1 skill) for this AND it doesn't override the requirements of lightsaber form talents. So starting at 110 xp as a human, increasing agility to 3 for 30 leaves them with 80, dropping them presence to 1 gives them 100 xp dropping the 2 free ranks in out of career skills gives them 120 xp and the echani martial arts talents (that just switches the attribute for those 3 skills) puts them at 90 xp. Mathematically it says it's balanced but I would put that on the high side of balanced (like pantorans) because they don't have to buy a 5 xp gateway talent to get to their ataru technique equivalent and because they get presence as a dump stat. With the 10 bonus xp from obligation/duty/morality they'd still be able to rock a 4 3 3 2 2 1 stat block at character creation which is pretty darn good