Trying to work out details for these two species, as I haven't seen anything appropriate for them yet. So far what I've got is:
*Echani*
Wound (10); Strain (10); Brawn (2); Agility (3); Intellect (2); Cunning (2); Willpower (2); Presence (1); Starting XP (95)
Skills:
All Echani begin the game with the Echani Martial Arts (Ag) as a career skill. Echani Martial Arts may be used for any Lightsaber, Brawl, or Melee ability checks. May not use Echani Martial Arts while equipping an item with the Cumbersome effect. If Echani Martial arts would both override a default skill, the player may choose which to apply.
-------------------------------------------------------------------------------------------------------------------------------
*Miraluka*
Wound (10); Strain (11); Brawn (2); Agility (2); Intellect (2); Cunning (1); Willpower (3); Presence (2); Starting XP (100)
Special Abilities:
All Miraluka begin the game with Farsight Basic Power , without regard to their force rating. They always benefit from the ability, and do not need to spend a force point to activate Farsight Basic Power. Any costs required to use upgrades to Farsight Basic Power must be paid when those upgraded effects are used.
Curious if either of these seems off, or if there are better alternatives that I may have missed out there.