9 minutes ago, Khyros said:One thing though that I think is absolutely necessary - epic ships cannot be affected by effects of non epic ships . They've already done that a bit with Biggs, but it should apply to Jonus, Roark, and Esege as well. Jonus rerolls on the Raider is just a ridiculous buff to the ship, and Roark making the Tantive shoot at PS12 can easily erase entire ships before they shoot a single time, and Esege's "you can use my focus tokens" is on similar levels as Jonus (but more expensive and less reliable). Getting rid of all of those is a requirement imo.
Also, increasing to 400 points seems to help quite a bit. It allows you to field a full 150pt epic ship without having to only fly 4-5 fighters. And it allows you to fly both epic ships and then a good 200pt escort for quite the immersion of a space battle.
Gah, now I want to play some more epic!
I definitely agree with the 400-point idea. . .at 300 points it is way too easy for the Huge to be 1/2 you list.
And better crew and teams would need to happen to replace small ship effects, but I think this is a good idea as well--command should go huge to small, not the other way around, from a military logistics POV.
What Epic really needs is:
1. Squadron effects for units of same-type small ships.
2. Better crew and teams for capital ships.
3. Large ships that are Epic only.
4. Commanders for large ships that can affect the fleet (list) as a whole.
5. More than 1 ship every 2 years.