Hi all!
I am a new player having started playing with my brother in December 2016, and am greatly enjoying the game. We are having a spot of bother completing the Dunland Trap scenario and I was wondering if anyone could suggest either decks, deck tweaks, or tactics to help overcome the quest. We currently have the core set, VOI, TDT, and CS.
I've tried a pair of decks, both of which worked reasonably well (2-player, sometimes 3), but not well enough:
https://ringsdb.com/decklist/view/5217/elven-essence-1.0
https://ringsdb.com/decklist/view/5216/dunlending-death-1.0
I am also questioning whether to try to burn through the first stage, or to build up a nice collection of attachments (Self Preservation!). Typically we die shortly after moving to the next stage, due to having too many enemies and not enough damage sinks, but occasionally we end up in location lock, and there have been games which ended badly on turn 3...