17 minutes ago, Space_Cowboy17 said:I personally would much prefer a third faction after Wave 6 rather than trying to come up with edge case ships, but I agree with the majority of the posters on here that a Lancer Frigate type ship dedicated to an anti-squadron role would be great.Something like an Arquiten defensively, that has terrible battery but 2 Blue Flak, with an upgrade or title that allows it to count criticals vs. squadrons.
I also like the ideas posted about torpedoes that move and can be intercepted by fighters. A Marauder cruiser and Broadside cruiser wave would be interesting. Possibly even adding another dice color that is used only for attacks made beyond range 5. An artillary ship would be a nice wrinkle in the game.
Also would like to see Thrawn and his Carrack Cruisers (possible Imp. side arc option)
I am also going to go ahead and say it... I want a Super Star Destroyer, I know true scale is unmanageable, but fudge the scale and make it an Epic size ship. Bring in Epic style armada games played on a 6 X 6 cube that lasts 8-10 turns.
I doubt we'll see a third faction by wave 7 but I think an anti-squad flotilla is inevitable. I think squadron like torpedoes is a great idea and adding another dice color or two would open up a lot more options for future ships squads and upgrades. Thrawn's coming you know that it's just a question of when and what ability he'll have. Hell yes I want a SSD, if I can live accept not fiiting a CR90 inside the hangar of my ISD then I can accept an out of scale SSD. I think the problem with a 6 x 6 play area is finding places with tables able to accommodate it.