Ever since the Great Nerf I have been working on a list that I wanted to take to the next round of Store Championships. I had figured out that Stress was the counter to everything that had been nerfed, so I wanted to go with a stress list. This is what I came up with.
| Gand Findsman — G-1A Starfighter | 25 |
| Attanni Mindlink | 1 |
| Tactician | 2 |
| Black Market Slicer Tools | 1 |
| Ship Total: 29 | |
| Gand Findsman — G-1A Starfighter | 25 |
| Attanni Mindlink | 1 |
| Tactician | 2 |
| Black Market Slicer Tools | 1 |
| Ship Total: 29 | |
| Asajj Ventress — Lancer-class Pursuit Craft | 37 |
| Attanni Mindlink | 1 |
| Ketsu Onyo | 1 |
| Shadow Caster | 3 |
| Ship Total: 42 | |
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I was particularly proud of those Findsmen. I thought the ship looked cool, and have loved it since it came out. I thought it was perfect since it could carry Tactician and Black Market Slicer Tools. This list can seriously put a lot of stress on someone. I particularly liked using the tractor beam on Asajj to put enemy ships at range 2 of my Gands. I could seriously put on some stress, and then take advantage of it with my slicer tools. But after I played it more and my friend who I test my lists against got to know it, I found those Gands hard to fly. They don't have a great dial and they don't have any repositioning abilities. I started to look at what other ships could fit in their tactician role. I realized that a Contracted Scout cost exactly the same a Gand Findsman. For the added price of exactly zero points, you got one of the best (if not THE) dials in the game, an agility, a hull, a barrel-roll, and a 360 firing arc. You do lose one attack dice, bu come one. There is no way these two ships are balanced with each other. I was so proud of myself for coming up with a list that I felt could do well in (my local) meta while at the same time flying a ship that I literally had never seen at a tournament. Turns out there is a reason why Jumpmasters are so popular in the meta and have been part of the past two nerfs. I will keep looking, but in a game with point economies like X-wing has, good expendicutures of points are just good. I really think the Jumpmaster needs a whole new dial. |
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