I've been playtesting variants of 100-point dogfights that still work with 100/6 dogfighting list. Had a great game using these rules last night.
Combat Zones – Rules for X-Wing
Setup
- Zones are 4-inch by 6-inch rectangles. Each player should have one, clearly labeled to identify it as his.
- After obstacles are placed, Zones are placed. The player without initiative places his Zone first.
- Place your Zones within Range 3 of the opponent’s edge. Zones may not overlap obstacles.
- Ships may not be placed to overlap Zones.
Scoring
- At the end of the End phase, if a player’s ship is completely within that player’s Zone, the player scores 5 points. This is called “controlling” that Zone.
- Only 5 points may be scored each turn, no matter how many ships successfully control a given Zone.
- At the end of the game, if a player has not controlled his Zone at least once, his opponent is awarded 25 points.
- All Zone points count toward final score, simply adding to points destroyed, but do not count toward Margin of Victory. (This may change, depending on testing.)