I've seen various post that speculate what each clan will be good at. I'm all for that, but, something has been kind of bothering me.
When I say I'm playing Crab Military.....what does that mean though? In Old5R this would be pretty clear what the deck did. Now that we have military conflicts that can be declared to either attempt to break a province and get closer to destroying the opponent's stronghold, or simply just to win battles, claim rings and go for an honor or dishonor win.
Keeping in mind that Nu5R allows for much more variety of strategy, and the flexibility to change that strategy mid-game, can we try to come up with some aligned jargon for the deck descriptions so we all know what each other is talking about? I think this would allow us to help each other better when it comes time to deck design and strategy discussion.
For example:
Stronghold Blitz: A deck designed to break the opponent's stronghold. It will attempt to break provinces quickly, then destroy the opponent's stronghold. It may or may not focus on single conflict type.
Military Conflict: A deck with an emphasis on military characters. It may try to win by stronghold destruction or by honor/dishonor through primarly winning military conflicts.
Etc....
Or maybe it's best to just refer to the deck by the clan you are playing and drop the descriptions altogether. Nu5R seems to be much more of a game of capitalizing on the opportunities that present themselves. I might have a Crane deck that is built to try to win by honor, but, if the opportunity to win by Stronghold Destruction is more viable based on my opponent, then I would attempt that instead.
Thoughts?
Edited by Ishi Tonu