Plee for the Skurrg dial

By Izikial, in X-Wing

Yes.... YES.... let the hate flow through you...

1 hour ago, Rinzler in a Tie said:

They will probably give it green hard-1s, 3s, and a white Talon Roll.

But the new Tie will have the first ever red 2-straight.

The turns/T-roll/K-turns will be red. *But* the Scurrg will have a -2 point Title that allows it to remove stress on red manuveurs and perform actions while stressed. :)

Just now, FTS Gecko said:

Yes.... YES.... let the hate flow through you...

I just love how this ship is already broken. Yeah, I realize how "intense" that word is for some people.

With the exception of Advanced Slam, which I think we all agree doesn't need more carriers, this ship is a cheaper K-Wing. It's got the Turret slot, a better primary value (albeit no 360-primary DARN!), access to bombs, missiles, extra munitions, crew, and presumably pretty good pilot abilities. IF NOT, ALL BUT ONE OF THEM HAS AN EPT.

Just thank your lucky stars it doesn't have an illicit slot...

4 minutes ago, Rinzler in a Tie said:

I just love how this ship is already broken. Yeah, I realize how "intense" that word is for some people.

With the exception of Advanced Slam, which I think we all agree doesn't need more carriers, this ship is a cheaper K-Wing. It's got the Turret slot, a better primary value (albeit no 360-primary DARN!), access to bombs, missiles, extra munitions, crew, and presumably pretty good pilot abilities. IF NOT, ALL BUT ONE OF THEM HAS AN EPT.

ASLAM is what breaks the K Wing tho

Just now, thespaceinvader said:

ASLAM is what breaks the K Wing tho

Breaks it or makes it good? Because Nand did pretty well with a Miranda without ASLAM...

Just want to clarify for the kids.

I'm just going to go off on a little tangent..

The idea for "cycles" or waves eligible for competitive play has been tossed around (the method used by WotC in Magic the Gathering - maybe WH40k, too?). I finally see merit in that, but it won't work for X-Wing.

Merit: FFG is not hiding the power creep. Fine. It has to happen. We can all appreciate and accept that maintaining a power curve while releasing 4-6 expansions/year is unsustainable. We're both grateful for all the new toys and upset that not every single card/ship/pilot is viable. Tough. We will survive.

But here's why that idea of cycling won't work: WE LOVE OUR STUFF. Could you imagine telling Rebels that Biggs or R2-D2 were no longer allowed in organized play? Or Imperials, can no longer fly Tie Fighters.
Also, how would that even work?! X-Wing is not made up of 30 individual data points aggregated into a deck - there are chassis and upgrades. Do the chassis get cycled out? And then re-released? You're effing crazy if you think I'm buying an eighth T-65 because FFG definitely nailed Luke Skywalker this time...

Or would this require releasing Pilot Expansions. Or, more likely, are all of those crazies out there calling for X-Wing 2.0 right? We either continue down this road and accept the game's life-stages or go to a new edition.
My vote is to continue down this road, because I like the game and can't go buying it all over again lol

End tangent.

Edited by Rinzler in a Tie

I realy like the ship and want to fly a few of them. But im expecting a bad dial.

In a way im hopeing for a bad dial so i dont get told im playing something else broken. It would be nice to be able to play my faction withought getting told its op and unbeatable. I want to just play the game and have fun