Just now, player1828640 said:They used to be really good about answering questions... of course that was before Asmodee...
I think it has more to do with this being a new game and wanting to put out an FAQ instead of isolated rulings through email. That's my hunch, anyway. Because you're absolutely right about rules questions in the past. I had good response for questions about Rune Age, BattelLore: Second Edition, and X-Wing.
18 minutes ago, Darthain said:Rrg 1.7 effectively states. Upgrade only apply to the unit wearing them. Ardus per his text has access to the surge ability only, not the upgrade card. He also fails the 'your' check, as above (88.4 you is this unit only, must be equipped).
I agree with this in most circumstances, but Combat Ingenuity is a special case. To be clear how I interpret the interaction of Combat Ingenuity and Ardus, I'm going to put forward an example that shows how he interacts with it (or fails to interact with it) in different ways.
- Ardus Ix'Erebus is at range 1-3 of a Reanimates Archers Unit that has Combat Ingenuity equipped. Ardus is also at range 1-3 of Ankaur Maro.
What surge abilities does Ardus have access to and how much do they cost? I argue that he has the following:
- He has the surge ability of the Reanimate Archers that allows him to put a blight on the defender. This ability costs 1 surge instead of 2 because the surge ability he is copying has been modified by the Reanimate Archers' Combat Ingenuity upgrade. I've already outlined above why this ability only requires one surge for Ardus, even though Ardus, himself, does not have Combat Ingenuity equipped.
- He has the surge ability of Ankaur Maro that allows him to remove 1 wound. This ability costs 2 surges -- the same as for Ankaur Maro. Although there is a Combat Ingenuity within range 1-3, that in no way interacts with Ardus' ability because it is not equipped to him, nor is there any upgrade affecting the number of surges required for Ankaur's surge ability. Neither Ardus nor Ankaur can benefit from Combat Ingenuity for the surge ability that removes 1 wound.