++ 331st Interception Squadron [392pts] ++
Arquitens-class Light Cruiser [59pts]: Dual Turbolaser Turrets
Arquitens-class Light Cruiser [59pts]: Dual Turbolaser Turrets
Arquitens-class Light Cruiser [59pts]: Dual Turbolaser Turrets
Gladiator I-class Star Destroyer [84pts]: Assault Proton Torpedoes, Engine Techs, Ordnance Experts, Skilled First Officer, •Demolisher
Gozanti-class Cruisers [43pts]: •Admiral Ozzel
Raider I-class Corvette [51pts]: Flechette Torpedoes, Ordnance Experts
+ Squadrons +
TIE Interceptor [17pts]: •Ciena Ree
TIE Phantom [20pts]: •"Whisper"
+ Objectives +
Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Solar Corona
++ Total: [392pts] ++
So this is a 400 pt variant of a very successful CC list. It is not my preference (there are no Star Destroyers
), that said it's incredibly fun to fly. I'm considering running this in a tournament on Saturday.
The list is constructed to get as many combat ships on the board as reasonably possible. First is the best option, but 2nd isn't bad against 4 or less activations, it gets more challenging as the other side gets 5-6.
The basic battle plan is to slow roll with the Arqs providing long range supporting fire with the Demo & 'Fleshy' Raider, (no direct relation to the flesh Star Destroyer, possibly 3rd cousin twice removed), making Ozzel boosted attack runs in sequence. Sending both in together generally gets one dead.
The original had APTs on the raider, but given the steady rise of Rieken Aceholes and bombers in general, a last first 'Fleshy' raider works wonders. There's no good way to get a large fighter screen, so it runs with 2 scatter aces that are fast and after initial jump don't care a ton about direct activation.
I'm looking for any thoughts, advice, or general reports if you've run something similar.