High Stakes X-Wing: Playing for Keeps

By TBot, in X-Wing

Has anyone ever played x-wing for keeps? Back 25 years ago when I used to play POGS, if you lost the game you lost your POGS to your opponent.

Has anyone played a high adrenaline game where if they lost the game they had to give their opponent their list?

Hahaha competitive lists are worth well over 100 USD. Eff that.

But no - never played that format.

Edited by Rinzler in a Tie

There's a reason magic the gathering no longer uses cards with the 'ante' key word. Most people really don't like spending time and money building a cool collection to lose possession of it.

I wouldn't do it for an entire list because...dice. Maybe for some acrylics or alt art cards. If Im gonna put $100 or more on the line rolling dice, Im going to the craps table.

46 minutes ago, nigeltastic said:

There's a reason magic the gathering no longer uses cards with the 'ante' key word. Most people really don't like spending time and money building a cool collection to lose possession of it.

Especially when the bet was often uneven. Flip ante. If I lose, you get my $50 Shivan Dragon. If you lose, I get your 0.50c Llanowar Elf.

OTOH, we'd probably see a lot more Khirazx fighters on the table. :P

Also, I'm not sure why this thread exists. . .Worlds has proven the XWM is cut-throat enough.

Edited by Darth Meanie

I'd play with all tie fighters only. ?

Would also kill the use of custom painted ships, which is part of the fun of the game for me (both flying with and against them).

What if instead, each player has one of each ship expansion in the game, and as you play games, whatever ships you lose you can't use anymore? Would be a cool format for a league.

Rich people format: All ships destroyed in combat must be destroyed in a fire immediately. Custom painted ships only. Ships that fly off the board retreat to fly another day.

31 minutes ago, Caboose2900 said:

What if instead, each player has one of each ship expansion in the game, and as you play games, whatever ships you lose you can't use anymore? Would be a cool format for a league.

That would be very interesting indeed

I've heard tale of X-wing cash games, both winner take all and 1/2/3 splitting the entry fee pot....

People did it with POGS because POGS were #^&@-ing worthless.

9 minutes ago, AllWingsStandyingBy said:

People did it with POGS because POGS were #^&@-ing worthless.

POGS might have been the dumbest game ever. People liked it though because of the thrill of winning others stuff.

They were cheap and worthless. However, they were expensive as **** to kids who had to save up their allowance to buy them.

The scariest moment I've had in x-wing is almost losing your pilot in HOTAC. It creates some exciting adrenaline filled moments.

That is what made me think of posting the thread. Games could be more exciting if something more was on the line. I was just curious if anyone had done anything to up the ante.

Hardcore Mode

Every time one of your ships gets destroyed you crush the model, and tear up the pilot and upgrade cards attached to it.

Also if there's a unique pilot you put it on a list never to be played again !

:P

Optional Armistice Module for Hardcore Mode

Defeated player must also surrender his collection and playmat as war restitution ;)

Edited by Marinealver

At the OFCC (Ordo Fanaticus Club Challenge), an event put on by a wargaming club in the Portland area, there would occasionally be 'BashHammer' challenges. This would entail a game of Warhammer wherein each player put a model (nicely hand painted, often expensive or limited edition) up as a bet with the winner getting to smash (bash) the loser's model with a large wooden mallet. Not too many takers, but when there were it was awesome!

One of the early editions:

Haha thats awesome