Sorry FFG, but the more I read these rules and try to summarise them, the more I really think the company is deparately in need of a professional technical writer to give them a complete overhaul.
At the moment I'm trying to puzzle out the most basic of rules: how much damage a NPC or creature does in combat.
On p59 of the core book, it says "damage is based on the weapon's inherent damage value and the attacker's Strength (for melee attacks) or Agility (for ranged attacks)" and "The total value of the attacker's key characteristic (Strength for example), the damage value of the weapon, and any extra damage added by the action card or other special effects are comnbined to achieve the attack's damage potential." (Seriously, who wrote this ****? What a mess.) On p46 of the Tome of Adventure, it refers to the Damage, Soak and Defence values of NPCs and says "these values serve the same function as they do for weapons and armour." OK, back to the core book, p73, Weapon Characteristics: "DR/Damage Rating: a weapon's damage rating shows the weapon's default damage output." I may be missing it, but nowhere can I find definitive, properly written instructions on what damage a creature does. Do you use the Strength plus the DR, and if they have a weapon, use the weapon's DR instead of the creature's DR? That seems to be the consensus, I think. If only it had been clearly written in the rules somewhere...