As a novice player that's just getting his wings, Worlds is troubling.

By clanofwolves, in Star Wars: Armada

10 hours ago, Undeadguy said:

Another problem with MTG is the rampant net decking. You get a handful of top tier decks that defines the meta. If you want to play off-meta, you need to have an answer for each deck. Or you just play with friends, which I find more rewarding. Armada is just getting into net listing.

But in MTG you have drafts and release drafts that get as many players as Regionals in X-Wing. These have zero meta or net listing and really separate good players vs good decks played by ok players. You can't really replicate this in X-Wing or Armada.

On 5/7/2017 at 9:28 PM, BrobaFett said:

I think of all of us @Brikhause talked to him most. I kind of listened in. I think the overall picture I got was that this guy was super intentional about how what he did and how he did things. And that he has an awesome conceptual grasp of this game.

It reminded me of Bane- You merely adapted to Armada, I was born in it, molded by it haha

Sometimes, i know this is true of me and probablu many of us if we are honest, think our opinions are ao founded in truth we get a little big for our pants and think we know more than we do. That was how I felt keenly after sitting and listening to him for 2.5 hours. Because let me tell you, whenever someone wasn't talking to him, there was NO ONE peicing apart, hyper analyzing, or as intent on that final game as Michael Gernes.

I can honestly tell you based on my impressions after talking with Michael Gernes that he is the real deal, and we are in good hands!!

Edited by Brikhause
42 minutes ago, Blail Blerg said:

Oh, i guess 6/top8 worlds same commander, all 134 squadrons, all 8 rebel, 0 imperials, small ships + masses of squadorn enhancing upgrades (and GH medium) aren't enough for you. okay.

This is exactly the attitude that a number of us have called you out for. If you'd bothered to read what I've written over the past few days, you'd see that although I don't appreciate the tone you take with your forum members, I'm squarely in the camp of some kind of action needs to be taken.

36 minutes ago, Blail Blerg said:

Oh, i guess 6/top8 worlds same commander, all 134 squadrons, all 8 rebel, 0 imperials, small ships + masses of squadorn enhancing upgrades (and GH medium) aren't enough for you. okay.

Blail, as nicely as I can say this, we didn't listen to you before because the list didn't look deadly before. It had, IIRC, Shara, Wedge, Jan, a Z95, 3 B wings and maybe Norra. That wasn't the current iteration, and that has the limitation that as soon as you kill Wedge, Jan is easy pickings (because nothing else in the list had Escort), and then all those FCT issues jumping squadrons everywhere don't happen when they're engaged and I'm not Heavy. Having been on the receiving end of it several times, Wedge can die to 3-4 lucky TIE rolls, so him dying didn't seem difficult to me. Furthermore, in my meta, I have @Snipafist waiting in the wings with Raiders to blow the heck out of any squadron I bring. Massed squadrons die to intelligent use of Raiders (having been on the end of it many times).

The List didn't happen in our metas (mainly because no one else is playing squadrons in my meta), so it wasn't a concern to us (Same reason a lot of us are dismissive of flotilla complaints. This ain't happening to ME, so why should it matter?). We thought that if you had just jumped Wedge early enough and learned to play squadrons more (hence our constant entreaties for you to 'git gud') you wouldn't have the problems you had. Not saying our opinions are right or not, (i don't need a discussion of your playing ability, this is me pretending to speak for the forums and say why we didn't care before), just saying what we thought at the time. Now that we have a consistent build here, it's a concern for the rest of us.

19 minutes ago, geek19 said:

Blail, as nicely as I can say this, we didn't listen to you before because the list didn't look deadly before. It had, IIRC, Shara, Wedge, Jan, a Z95, 3 B wings and maybe Norra. That wasn't the current iteration, and that has the limitation that as soon as you kill Wedge, Jan is easy pickings (because nothing else in the list had Escort), and then all those FCT issues jumping squadrons everywhere don't happen when they're engaged and I'm not Heavy. Having been on the receiving end of it several times, Wedge can die to 3-4 lucky TIE rolls, so him dying didn't seem difficult to me. Furthermore, in my meta, I have @Snipafist waiting in the wings with Raiders to blow the heck out of any squadron I bring. Massed squadrons die to intelligent use of Raiders (having been on the end of it many times).

The List didn't happen in our metas (mainly because no one else is playing squadrons in my meta), so it wasn't a concern to us (Same reason a lot of us are dismissive of flotilla complaints. This ain't happening to ME, so why should it matter?). We thought that if you had just jumped Wedge early enough and learned to play squadrons more (hence our constant entreaties for you to 'git gud') you wouldn't have the problems you had. Not saying our opinions are right or not, (i don't need a discussion of your playing ability, this is me pretending to speak for the forums and say why we didn't care before), just saying what we thought at the time. Now that we have a consistent build here, it's a concern for the rest of us.

No you guys just didn't think it was a problem. And you had the gall to tell me I was a crap player. And even more the gall to tell everyone who didn't want to play squadrons taht the game was primarily about squadrons and we should feel bad for playing the ships we wanted to play. Now the results speak for me.

Have you ever even played the list? You're showing some ignorance by saying you can even kill wedge with rieekan. I'm laughing here. Raiders? Oh you mean like JJ did at worlds? Oh, he faced this exact list? Oh, how did he do?

22 minutes ago, Vergilius said:

This is exactly the attitude that a number of us have called you out for. If you'd bothered to read what I've written over the past few days, you'd see that although I don't appreciate the tone you take with your forum members, I'm squarely in the camp of some kind of action needs to be taken.

I frankly am pretty disgusted at the response people have had to the world results. I don't care that you think I should tone down. I'm not toning down. This forum has refused to see any sort of problem whatsoever.

Edited by Blail Blerg
On 5/7/2017 at 11:59 AM, BiggsIRL said:

Top 4 at World is Top 4 at Worlds.

We are on Store Championship Season. Store Championship Season is not Top 4 at Worlds. Go play with your local players and see what they like to fly. Plan accordingly.

Or let our resident numbers / logic guy reassure you why he thinks FFG will "fix the problem". http://xwingtactics.blogspot.com/2017/05/will-ffg-get-out-its-nerf-bat.html#more

unfortunately my local players who will likely show up to store championships in the area were kinda those guys...and the guys they practice with...I remember when I used to win more than 1 match in tourneys, that was nice...

10 hours ago, Caldias said:

I think the way to get around Rieekan is just building and knowing how to play as 2nd player, for one. That helps turn his advantage into nothing if you just kill stuff after it goes anyway. Most Rieekan lists I see don't have much of a bid.

haha, yeah, nothing. haha. ha.

2 hours ago, Blail Blerg said:

Oh, i guess 6/top8 worlds same commander, all 134 squadrons, all 8 rebel, 0 imperials, small ships + masses of squadorn enhancing upgrades (and GH medium) aren't enough for you. okay.

1) Nobody doesn't agree that there is an issue here. They just reasonably disagree on what specific component is the biggest issue. It's not just Rieekan; it's not just squadrons; it's not just flotillas; it's not just BCC. Madaghmire pointed out somewhere else: the whole is greater than the sum of its parts, and the challenge is identifying where to tune down the chain of effects with minimal detrimental impact to the rest of the game.

2) This isn't the list you've been raging about. No Pelta. Both the GH and MC30 variants work differently from the Pelta variant--as you were quick to point out when we told you San Antonio has been dealing with this list since Wave 3.

3) Chill, Verg was agreeing with you. He said he wanted to see concrete evidence before calling something broken, and has now seen that evidence. I tend to agree with him. I've seen the GH Rieekan aces win tourney after tourney locally, but because it hasn't done well globally, assumed it was local player skill. Now that it's dominated Worlds, there is strong evidence that it's more empirically powerful.

4) You don't have to exaggerate to make your point: it was not all 134 squadrons or squadron enhancing upgrades. The counter (which, btw, I too have been pointing out for months)--Mon Mothma MC30's--was #5. This doesn't make it not a problem, but at least be accurate.

5) Maybe cool it a little bit with the hyperbole and demagoguery. This goes for everybody, not just calling out Blail individually here. I've been avoiding the main forum for the most part for the last few days because it's been a pretty unpleasant place, mostly because we're calling each other "gross" over very minor differences of opinion for some reason.

frabz-Somebody-needs-a-chill-pill-3da7b0

7 hours ago, Hastatior said:

haha, yeah, nothing. haha. ha.

Okay, fair, not nothing, I'll own that was a bit dumb to say. The squadron thing is a little too good, with the Biggs/GH thing. But if you kill the ships, at least, after they go, the advantage is mitigated drastically.

Whoa whoa... everyone stay Hothy!

This forum has a lot of mofos that are really witty and funny - often times, sarcasm/teasing/bantering can appear to be more scathing than the reality. If words are being written with malicious intent, then you got more problems than plastic ships so seek friends and loved ones for support [I write this in all seriousness.]

Everyone, it's the interwebs, don't take things personally. Written words vs in-person talking with body language and voice inflection can be misinterpreted. When I have played peeps IRL, everyone has pretty much been somebody I'd share a beverage with.

We found ways to kill Demo, Admo, insert OP-ness, we will kill Rieekan Aces.

TL; DR:

Step 1: Have breakfast.

Step 2: Kill Rieekan.

Step 3: Profit!

The FUN is within yourself... you just have to an Awakening. [Sorry, I really suck at Star Wars quotes.]

Idea for a super soft errata:

Squadrons and Ships affected by Rieekan's ability cannot be allocated excess wounds.

example: dead ship cannot be fired upon for more superior positions tokens...

BUT biggsball cannot allocate 15+ wounds on a single ace. once you reduce an ace to 0 hit points, you get to keep firing and kill more aces if your antisquadron allows for that to happen. Rieekan isnt nerfed to the ground, keps his retaliatory ability, but doesnt actualy reduce damage taken.

some say this is too soft an errata, but myself i am thinking of something "soft" too. i dont feel like the problem is immense.

Edited by Kikaze
1 minute ago, Kikaze said:

Idea for a super soft errata:

Squadrons and Ships affected by Rieekan's ability cannot be allocated excess wounds.

example: dead ship cannot be fired upon for more superior positions tokens...

BUT biggsball cannot alllocate 15+ wounds on a single ace. once you reduce an ace to 0 hit points, you get to keep firing and kill more aces if your antisquadron allows for that to happen.

some say this is too soft an errata, but myself i am thinking of something "soft" too. i dont feel like the problem is immense.

How about this: Squadrons affected by Rieekan's ability gain the Heavy key word.

1 minute ago, Democratus said:

How about this: Squadrons affected by Rieekan's ability gain the Heavy key word.

wow, interesting. heavier than mine, but could be right; idk, in general i think thats the spirit:

Rieekan must keep ALL his retaliatory abilities, but not abuse the escort/excess damage ruling to actualy *reduce damage taken*.

rieekan being a retaliatory commander, not a tank commander.

Edited by Kikaze

Personally, and coming from a novice, I would like him to affect ships only. Still a great ability, but a lot of his OP is gone. I am also a little biased against squadrons, I want more ship battles not a tiny game of epic X-Wing.

27 minutes ago, Q-DOWg said:

Whoa whoa... everyone stay Hothy!

This forum has a lot of mofos that are really witty and funny - often times, sarcasm/teasing/bantering can appear to be more scathing than the reality. If words are being written with malicious intent, then you got more problems than plastic ships so seek friends and loved ones for support [I write this in all seriousness.]

Everyone, it's the interwebs, don't take things personally. Written words vs in-person talking with body language and voice inflection can be misinterpreted. When I have played peeps IRL, everyone has pretty much been somebody I'd share a beverage with.

We found ways to kill Demo, Admo, insert OP-ness, we will kill Rieekan Aces.

TL; DR:

Step 1: Have breakfast.

Step 2: Kill Rieekan.

Step 3: Profit!

The FUN is within yourself... you just have to an Awakening. [Sorry, I really suck at Star Wars quotes.]

Step 2 doesn't work. Instructions unclear, di*k stuck in exhaust port.

#rmb

Edited by Madaghmire