[Storage] Duplicate Cards

By Piscopas, in X-Wing

Greetings, Galactic Citizens.

My collection has grown to the point that I'm wanting to streamline my storage a bit, specifically with regards to duplicate cards. I am trying to determine a guideline for how many copies of each individual card that I should keep within easy reach, but I am having trouble deciding on actual numbers. Obviously, if a card is unique, I keep one out and put the others in "deep storage," but I can't decide how many copies of each particular missile, torp, astromech, EPTs, etc.

What do you guys do? Do you have a guideline, or do you just keep everything together?

Thanks in advance!

I keep them all available, but if you have a larger collection, I can see that being a problem. What I have is a large set of small drawers in a nuts and bolts container, and that works pretty well, as I have one drawer for each type of card (elite, crew...).

3 hours ago, Piscopas said:

Greetings, Galactic Citizens.

My collection has grown to the point that I'm wanting to streamline my storage a bit, specifically with regards to duplicate cards. I am trying to determine a guideline for how many copies of each individual card that I should keep within easy reach, but I am having trouble deciding on actual numbers. Obviously, if a card is unique, I keep one out and put the others in "deep storage," but I can't decide how many copies of each particular missile, torp, astromech, EPTs, etc.

What do you guys do? Do you have a guideline, or do you just keep everything together?

Thanks in advance!

I have the same problem. I use the small folios that hold 360 cards and I'm rethinking the number of copies I keep. Pretty much decided on three of each upgrade making a few exceptions, like Attani Mind Link with four.

Typically, you're using three or four ships and if four, that one is used as a blocker. There are exceptions. Four Y-wings, TLT and R2 or R3 mechs are an example.

Crew cards are a little different but three is probably a safe bet.

Think what you normally fly, squad wise, and keep that many cards to equip them. The rest fit nicely in the Plano 3700 series storage cases w/o sleeves.

I've got like 10 proton torpedoes, but I only pack 4 in my binder.

The biggest space hog are the countless small ship bases. I carry my list for game night in a pencil box with 4 small ship bases (and two spares in my backpack,) the movement templates, damage cards and a small container for 10 dice (5 green & red). All the related cards & tokens AND the ships I'm using for the night fit in there. Easy to carry, easy to clean up.

Sorry, I got off topic I suppose. I just got reminded of all those guys with the 30 pound tackle boxes with their whole collections brought to the store and they seem to always have like 30+ ship bases taking up all kinds of space. The most you're going to need is 8.

Anyways, 4 is my suggestion.

Doubles of upgrades all get jammed in one sleeve.

My proton torpedoes is a half inch thick and weighs almost a kilo.

I make a determination on a card by card basis. Expose, 1. Push the Limit, 6. Etc...

the rest are in an extra core set box in the basement.

On 5/6/2017 at 9:18 AM, Piscopas said:

Greetings, Galactic Citizens.

My collection has grown to the point that I'm wanting to streamline my storage a bit, specifically with regards to duplicate cards. I am trying to determine a guideline for how many copies of each individual card that I should keep within easy reach, but I am having trouble deciding on actual numbers. Obviously, if a card is unique, I keep one out and put the others in "deep storage," but I can't decide how many copies of each particular missile, torp, astromech, EPTs, etc.

What do you guys do? Do you have a guideline, or do you just keep everything together?

Thanks in advance!

I've fallen into having three places for upgrade cards.

1. Upgrades that I have actually used. These go in a clear plastic card box. Frequently used.

2. Two of the mini-card binders. These hold one of each unique, about 2-4 of cards that may be used in groups, possibly 5+ for an upgrade card that is good for a swarm.

My mini-binders are a bit disorganized now. I used to meticulously organize them by type, point cost, and then alphabetically. But since I started using the card box for the most used ones, I'm not so meticulous anymore. New cards get put in the binders until they "graduate" to the card box for being used in a squad.

3. The dungeon. A cardboard box in my closet that gets all my excess tokens, duplicate unique cards, and excess upgrade cards. Used very infrequently, and has a lot of Proton Torpedo upgrades, lemmetellya. :)

Edited by Koing907
On 5/6/2017 at 0:40 PM, gryffindorhouse said:

I keep them all available, but if you have a larger collection, I can see that being a problem. What I have is a large set of small drawers in a nuts and bolts container, and that works pretty well, as I have one drawer for each type of card (elite, crew...).

Agreed to all those using some sort of box instead of binders. In a game where the cards are changing so often I have found binders to be woefully inadequate and impossible to keep current with any kind of system as new entries must be added to the back or shoe-horned in with massive reorganizing of sheets. I think the answer is a little mundane and ocd but it seriously works, proper filing. I use a large latching plastic tray with customizable compartments that came in my big dog tackle box and I divide the cards by type, then in that stack they are sub-divided by cost and within the cost they are alphabitized. It can be a large undertaking to put a huge collection into this format but once it's done all my new ships are easy to file, copies are even easier, and finding anything I want is a matter of seconds. It also gives you relative infinite expansion potential as your only worry is do I need these cards to have a further compartment because of volume, looking at you ept's.

Now pilot cards could be put in a standard white corrugate box but I prefer a binder for those because it's pretty. Artistic flair is your right as a hobby owner, use it :D

Edited by LordFajubi
16 hours ago, Forgottenlore said:

I make a determination on a card by card basis. Expose , 1. Push the Limit , 6. Etc...

the rest are in an extra core set box in the basement.

This is exactly what I do. My shoebox of "extra components" is too full to close properly at this point. Almost time to split it into two shoeboxes, which is a shame, because I suspect Wave 11 will be my last wave.

One thing I do differently that the OP mentioned is that I keep two of some of the more popular unique upgrades in with my normal storage ... so I can have two squads built at once. (For example, Lone Wolf is useful enough that I keep two available outside of "extra components.")

1 hour ago, Jeff Wilder said:

because I suspect Wave 11 will be my last wave.

Funny you say this because I have been thinking the exact same thing. I just ordered a pack 720 full of custom foam that I created and there is much room for extra ships I plan to get from wave 10 down. Easily another 50 ships, that being said, I think a good stopping point collection wise is filling that bag. By that point the bag would contain a combined value of a decent used car. Kinda depressing looking at it that way, my x wing collection insures for more than my actual vehicle. *facepalm*

I'm using the 4x4 sheets in a zippered binder for my upgrades. It's not working great because some upgrades I have many, many of, especially the ones that came with many ships and were participation prizes. It is the quickest way we've found to set up 2 lists with minimal fuss though.

Since there's at least my oldest son and I playing from the same set, paring it down doesn't work for most upgrades. It's also why we have a ridiculous number of predator/ptl/vi, every tournament we go to is 2 more of the participation cards.

Edited by drjkel

Typically I give away all duplicate uniques - there's no point in keeping them. As for the generics, I tend to keep at least 1 of each card in my easily accessed piles. For very often used cards (in my case, PTL, snap shot, predator, Autothusters, etc) I keep all the copies on hand, because I often use them all.

I'm at around 40 ships right now, and this system is working. Once I break past 100 (help?...) I'll switch to keeping them all in a huge binder with a page or so for each card.