Heart of the Empire prediction thread

By Norgrath, in Star Wars: Imperial Assault

Well, let's look at what we have- 16 missions.

Each hero will get one read mission, leaving 13.

Also, we can assume that there will only be one intro mission, which I believe we can call "Dark Recon". So that brings us down to 12 left.

The last two campaigns had an interlude. For storytelling purposes, this tends to work out pretty well, so I think we can assume HotE has one as well. We're down to 11.

Now, here's where things get interesting. Hoth had 3 non-intro/non-interlude/non-finale story missions, with 5 Side missions. JR had 4 story missions with 4 side missions. So, assuming that we're always choosing between 2 missions (an assumption I'm not 100% sure we can make, but we'll have to roll with it for now) that means wither we're getting 6 or 8 possible story missions.

So, let's see... if it's 6 total story missions, that leaves us with 5 left. If it's 8, then 3. I tend to think that we'll be going more toward the JR model, since I think FFG is starting to put more emphasis on making campaigns deep and interesting rather than just replayable (with a ton of side missions) so I'd predict that we'll be getting 8.

That leaves us with 3 missions. We don't have any grey ones yet. I think 1 grey mission would be weird, so I'll suggest two.

Which leaves us with a single mission to serve as the finale... as long as I did my simple math right (which I don't totally count on, by the way).

So, here's my possible breakdown:

1 Intro Mission

1 Interlude

1 Finale

8 Story Missions

3 Red Side Missions

2 Grey Side missions

Personally, with what little information we know, I think a single finale would be more fun for this campaign, as the two villains have some animosity toward each other. I think a single finale where Rebels immediately square off against Maul and eventually get the opportunity to recruit him to help against Palps would make sense and be awesome.

Edited by subtrendy2
2 hours ago, subtrendy2 said:

I think 1 grey mission would be weird, so I'll suggest two.

Really? Why would that be weird? There was only 1 grey mission in JR, wasn't there?

4 minutes ago, Uninvited Guest said:

Really? Why would that be weird? There was only 1 grey mission in JR, wasn't there?

Huh, looked it up on the Boardwars database and you're right. Perilous Hunt is the only one.

And Return to Hoth didn't have any, instead having 4 threat missions.

For the record, the core box had 5.

So, I'm not sure.

I'm relatively confident in the bolded , with bolded italicized being stuff I'm essentially sure of.

Quote

1 Intro Mission

1 Interlude

1 Finale

8 Story Missions

3 Red Side Missions

2 Grey Side missions

Not sure about those those grey missions, though. Maybe it is one grey, and two finales. Maybe it's one grey, one finale, and 9 story missions.

I definitely can't wait to read this campaign booklet, though. Seems like it'll have some really interesting stuff in it.

I predict that status will be changed to "Shipping" by next Thursday (9/7)

edit: And even if not, I can't be upset- that seems crazy soon, and I don't even have a preorder in yet :P

Edited by subtrendy2
On 8/3/2017 at 1:39 AM, Szycha said:

I wouldn't say, they are squishy. Actually they are along the toughest regulars in the game (not counting wookies obviously :D), so I am counting for AT LEAST 8 hp foe elites

.

Agreed. From a campaign perspective, they are very threat efficient in terms of their health to threat ratio. The Deployment ratio is 2:1 which I think as good as just about any other Imperial deployment card to date but the Reinforcement ratio of 2.5:1 is new territory level of good.

5 health is minimally 2 attacks for almost all of the starting weapons (maybe even 3 attacks) and even relatively upgraded Rebels will struggle to reliably take down a Riot Trooper in a single attack. On top of it all, they even have an easy way to gain a block power token. Compared to regular Stormtroopers, these guys are very sturdy.

last expansion ? :S

15 hours ago, goncardoso said:

last expansion ? :S

There is no evidence that it is the last expansion.

No news from FFG on IA for weeks or months is commonplace here...

Doesn't mean the game is coming to an end yet, and there is plenty of OT content yet to utilise.

With the HotE Expansion 'on the boat' for weeks now, is there any way to tell or guess if we actually DO get it and the three new figure packs before the end of september (end of third quarter), and how long does it usually take for a product to become available through shops and distributors once its status changes to 'shipping'? I've pre-ordered and paid here in Germany many weeks ago and I'm growing terribly impatient... :D

Edited by Fourtytwo

Did I understand correct, these rebalance attachments for Han Solo, Veider, etc. are meant only for Skirmish? If it is, it's a big bummer.

56 minutes ago, WarfareD said:

Did I understand correct, these rebalance attachments for Han Solo, Veider, etc. are meant only for Skirmish? If it is, it's a big bummer.

Yes they are but nothing stopping them from being used in campaign also, Chewbacca need some working for that since his attachment refers to a command card but otherwise no problem.

Many on here have said that if you bring them in with threat cost you can use the attachments but if a game mechanics (reinforcements or from the start) bring them in you should consider that the mission is balanced around the non-attachment version.

9 hours ago, Fourtytwo said:

With the HotE Expansion 'on the boat' for weeks now, is there any way to tell or guess if we actually DO get it and the three new figure packs before the end of september (end of third quarter),

On the Boat 6-8 4-6 weeks (we're at the 6-week mark about now), ships to stores 1-2 weeks. There's a summary thread of past dates here somewhere.

Edited by a1bert
1 hour ago, Fourtytwo said:

With the HotE Expansion 'on the boat' for weeks now, is there any way to tell or guess if we actually DO get it and the three new figure packs before the end of september (end of third quarter), and how long does it usually take for a product to become available through shops and distributors once its status changes to 'shipping'? I've pre-ordered and paid here in Germany many weeks ago and I'm growing terribly impatient... :D

Well, using recent examples, Path to Carcosa (for Arkham Horror card game) was put on the boat in late June and changed status to "shipping" recently, with a release date of 14th of September. Given that, I probably wouldn't expect HOTE until mid-October - and if it does appear earlier, see it as a nice surprise.

1 hour ago, Fourtytwo said:

With the HotE Expansion 'on the boat' for weeks now, is there any way to tell or guess if we actually DO get it and the three new figure packs before the end of september (end of third quarter), and how long does it usually take for a product to become available through shops and distributors once its status changes to 'shipping'? I've pre-ordered and paid here in Germany many weeks ago and I'm growing terribly impatient... :D

Here in Germany, that can be really different. Sometimes the boxes are here faster than in the USA, but the distributors have to wait for US release. Sometimes it's really slow. And it depends on the shop. Some shops get their stuff from England, some from Heidelberger ... sometimes England is faster, sometimes not ...

2 hours ago, Dacke said:

Well, using recent examples, Path to Carcosa (for Arkham Horror card game) was put on the boat in late June and changed status to "shipping" recently, with a release date of 14th of September. Given that, I probably wouldn't expect HOTE until mid-October - and if it does appear earlier, see it as a nice surprise.

That's true, but I've noticed that the card game products don't tend to stay on the boat for as long as the mini games.

7 hours ago, a1bert said:

On the Boat 6-8 weeks (we're at the 6-week mark about now), ships to stores 1-2 weeks. There's a summary thread of past dates here somewhere.

Right here :D !

All credit to @Masterchiefspiff for the thread.

From what I can see it looks like the Bespin Gambit wave was on the boat for 12 days, but it spent 16 days in the shipping phase. Compare to Jabba's Realm which spent 55 days on the boat (just short of 8 weeks), 15 days shipping. Those are the only box waves that have the date that they were set to shipping status. For blister waves Jawa & co were 15 days in shipping and the walking time warps were also 15; On The Boat was 47 and 29 respectively.

So Shipping has been consistent over the last 4 waves, and On the Boat has been... well, not consistent.

Edited by Uninvited Guest
14 minutes ago, Uninvited Guest said:

I'm helping :D !

All credit to @Masterchiefspiff for the thread.

From what I can see it looks like the Bespin Gambit wave was on the both for 12 days, but it spent 16 days in the shipping phase. Compare to Jabba's Realm which spent 55 days on the boat (just short of 8 weeks), 15 days shipping. Those are the only box waves that have the date that they were set to shipping status. For blister waves Jawa & co were 15 days in shipping and the walking time warps were also 15; On The Boat was 47 and 29 respectively.

So Shipping has been consistent over the last 4 waves, and on the boat has been... well, not consistent.

Yeah, On the Boat is kind of a worthless unit, really. "Anywhere between 12 and 55 days, maybe" isn't all that helpful.

That being said, the "official" estimate for On the Boat is 4-6 weeks. Not really sure where the 6-8 comes from (other than just an estimate based off of some of the longer waits).

If we assume Shipping is a consistent 15 days (which, it seems at least close), we can estimate other On the Boat times, too:

Twin Shadows: 54 Days

Wookies and Co: 25 Days

Bantha and co: 49 Days

RtH: 31 Days

And, just for reference:

HotE was put On The Boat 43 days ago. I guess that's not too irregular for a boxed expansion (outside of the speedy Return to Hoth). I'd say in a week's time we'll be at about 50 days, and if we don't have an update by then I can only assume it's days away. Looks like we'll be seeing it right at the end of September (or early October, for those of us unfortunate enough to not have a nearby FLGS).

Edited by subtrendy2

For what it's worth - I think L5R LCG comes out October 5th and it hit on the boat the same time HotE wave did. And it seems to fit the ~8 weeks on the boat and another 1-2 shipping. So I bet it's October 5th, but I won't be sad if it's sooner.

On ‎01‎.‎08‎.‎2017 at 8:19 PM, DerBaer said:

Elite Sentry Droid prediction:

Cost 8, No additional abilities, Rapid Fire instead of Multi-Fire, Surge for 2 DMG instead of 1 DMG, Surge for +2 Range instead of +1. Maybe an additional +1 range, +1 DMG or even a Focus on the Charged Weapon, called Over-Charged Shot.

+ Health 9 and obviously cost 10.

A couple item list predictions:

Tier II melee item with Red + Red dice pool and Surge for +2 damage, Surge for Cleave 2, one mod slot.

Because of Drokkatta's Shrapnel Rounds ability, I wonder if we'll see a new ranged weapon with a surge effect that can apply Blast. Since it would have the potential to be broken with Fenn (some would argue he's already broken), especially with Under-barrel, maybe make it a weapon with only one mod slot and low chance (or no chance) of multiple surges.

It would be neat to see a new type of Armor. Maybe Tier 3, +1 block while defending.

12 minutes ago, machfalcon said:

A couple item list predictions:

Tier II melee item with Red + Red dice pool and Surge for +2 damage, Surge for Cleave 2, one mod slot.

Because of Drokkatta's Shrapnel Rounds ability, I wonder if we'll see a new ranged weapon with a surge effect that can apply Blast. Since it would have the potential to be broken with Fenn (some would argue he's already broken), especially with Under-barrel, maybe make it a weapon with only one mod slot and low chance (or no chance) of multiple surges.

It would be neat to see a new type of Armor. Maybe Tier 3, +1 block while defending.

Is there a place to see all the items for campaign?

Just now, TallGiraffe said:

Is there a place to see all the items for campaign?

For HOTE, no - they haven't spoiled any of the items other than some starter weapons and items that can be obtained through XP.

For all other campaigns, I appreciate the work the folks over at boardwars.eu have done to put together all of the content there for me to look at when I don't have the game with me: http://cards.boardwars.eu/

7 minutes ago, machfalcon said:

For HOTE, no - they haven't spoiled any of the items other than some starter weapons and items that can be obtained through XP.

For all other campaigns, I appreciate the work the folks over at boardwars.eu have done to put together all of the content there for me to look at when I don't have the game with me: http://cards.boardwars.eu/

That is what I was looking for. Thanks!

I'm gonna go ahead and predict that my order from Miniature Market will not arrive before Halloween.

That way, if god forbid it's that horribly late, at least I'll have the satisfaction that I was right about something :P

For obvious reasons I use the Vassal IA Campaign module for campaign card reference. :D

18 minutes ago, a1bert said:

For obvious reasons I use the Vassal IA Campaign module for campaign card reference. :D

Only obvious to some of us. I only have Vassal installed on my home PC but I do use it when I'm at home and don't feel like pulling all the cards out of the box. I do appreciate all the work that you've put into it :)

Often my Rebel players are wanting to look at their cards between sessions and the boardwars site is an easy and convenient way to do that.