Heart of the Empire

By EastCoast, in Star Wars: Imperial Assault

31 minutes ago, buckero0 said:

just to point out, there are already tons of Rebel non-uniques, just not in the same box (troopers, sabs, wookiees, echobase troopers, rangers)

Totally, there are. But compared to other factions, there are much less.

Then again, compared to other factions, Rebels also have far more uniques (in the Heroes), so maybe it balances out.

5 minutes ago, subtrendy2 said:

Then again, compared to other factions, Rebels also have far more uniques (in the Heroes), so maybe it balances out.

I really like the fact, that Rebel is about unique individuals, and Empire is more about dezindividualized units

10 hours ago, buckero0 said:

just to point out, there are already tons of Rebel non-uniques, just not in the same box (troopers, sabs, wookiees, echobase troopers, rangers)

There are. But nothing beats the DOLLAR VALUE of the boxed expansions for getting squads for a faction.

I hope the announced fixes are 1 for Empire, 1 for Rebels, 1 for Mercs

So...Vader, Han, Boba?

However it would be reasonable to have only Empire's cards as, you know, it is called Heart of the Empire after all... :P

4 hours ago, blackholexan said:

I hope the announced fixes are 1 for Empire, 1 for Rebels, 1 for Mercs

So...Vader, Han, Boba?

However it would be reasonable to have only Empire's cards as, you know, it is called Heart of the Empire after all... :P

If only have Empire`'s cards would be a little disgusting since the mercs have one fix, empire will had and rebels won't see nothing until the nex wave :huh: chewie and han (chewie mostly) are currentry too overcosted, can't wait 2 waves to use this iconic heroes

8 hours ago, naitsirk said:

If only have Empire`'s cards would be a little disgusting since the mercs have one fix, empire will had and rebels won't see nothing until the nex wave :huh: chewie and han (chewie mostly) are currentry too overcosted, can't wait 2 waves to use this iconic heroes

Then use them anyway and **** the odds. It's not like we've got our life savings riding on the outcome of these games.

On 5/25/2017 at 3:48 AM, blackholexan said:

I hope the announced fixes are 1 for Empire, 1 for Rebels, 1 for Mercs

So...Vader, Han, Boba?

Well, Boba is unlikely to be fixed before the core box characters only because he's not in the core box so not everyone has him. In fact, it's even probable that a Boba fix won't come from a Boba-only card, it maybe Hunter-only. I'd be happy to be wrong though:D

Most like it will be Vader, Han, and Chewie. Though, it was previously pointed out that the article said the skirmish fixes were for the "game's iconic figures" so really it could even be Gharkhaan or Mak.

1 hour ago, Uninvited Guest said:

Well, Boba is unlikely to be fixed before the core box characters only because he's not in the core box so not everyone has him. In fact, it's even probable that a Boba fix won't come from a Boba-only card, it maybe Hunter-only. I'd be happy to be wrong though:D

Most like it will be Vader, Han, and Chewie. Though, it was previously pointed out that the article said the skirmish fixes were for the "game's iconic figures" so really it could even be Gharkhaan or Mak.

There are some really good hunters though, so you wouldn't want to put anyone else over the top power-wise.

And I wouldn't say Gharkhaan or Mak are iconic, the AT-ST, however...

On 5/24/2017 at 9:14 AM, Jarema said:

I really like the fact, that Rebel is about unique individuals, and Empire is more about dezindividualized units

I figured that was the key difference between the two in skirmish.

I really hope, the Sentry Droids will rock. The Empire needs a little boost.

I'm holding out for Riot Troopers, too, but it would be cool to have a winning Imperial unit that isn't another trooper variant.

The han/chewie fix should be life debt, which gives a huge discount to chewie when you also have han.

2 hours ago, mulletcheese said:

The han/chewie fix should be life debt, which gives a huge discount to chewie when you also have han.

100% agree.

4 hours ago, mulletcheese said:

The han/chewie fix should be life debt, which gives a huge discount to chewie when you also have han.

That would be fantastic. Would also like an ability similar to the ISB troops where Han could attack during Chewy's activation or vice versa. What would the appropriate cost be for both of the figures and a minor buff (like that combined attack or something similar)? Somewhere around 20-22 points maybe?

I think getting both of them for 20 points (without modifiers) is reasonable. It also lets you field Han+Chewie+Jedi Luke+Leia for the ultimate flavor team. 22 points and an upgrade would allow regular Luke, which would be cool as well.

Edited by burek277

The Rebellion expansion got moved up to On the Boat already. Wonder if HotE will get that soon, too...

On 2017-05-27 at 10:02 AM, Uninvited Guest said:

Well, Boba is unlikely to be fixed before the core box characters only because he's not in the core box so not everyone has him. In fact, it's even probable that a Boba fix won't come from a Boba-only card, it maybe Hunter-only. I'd be happy to be wrong though:D

Most like it will be Vader, Han, and Chewie. Though, it was previously pointed out that the article said the skirmish fixes were for the "game's iconic figures" so really it could even be Gharkhaan or Mak.

I dunno, Boba is perpetually sold out and being reprinted. He seems REEEEEEALLY popular.

Outside of Han and Chewie and possibly the AT-ST (which may possibly have a fix with the new walker, too), I'd say we're about done fixing the core box anyway. I'd say once those are done, a Boba fix will likely happen.

Though I'd imagine part of his popularity comes from collectors and painters who have no interest in playing him, too.

Iconic characters from the Core Box: Han, Chewbacca, Luke ( doesn't need a fix), Vader (get's a fix)

First iconic Merc character: Boba

My bets are on any combiation of these guys.

On 6/1/2017 at 11:55 AM, Union said:

I dunno, Boba is perpetually sold out and being reprinted. He seems REEEEEEALLY popular.

That is a really good point, but I still think he'll get a fix after the Core figures, if at all.

1 hour ago, DerBaer said:

Iconic characters from the Core Box: Han, Chewbacca, Luke ( doesn't need a fix), Vader (get's a fix)

First iconic Merc character: Boba

My bets are on any combiation of these guys.

While I do agree, the article said "iconic figures," not characters. It's an important distinction that suggests the AT-ST shouldn't be counted out. Not that you are counting it out; I'm just reiterating points made by others.

On 5/27/2017 at 11:28 AM, General Zodd said:

And I wouldn't say Gharkhaan or Mak are iconic, the AT-ST, however...

Well, yes, but I was trying to make a point with that:

They're favorites in campaign. While, they certainly aren't iconic within the entirety of Star Wars, within the the game there is an argument to be made. Iconic (within the game) is a vague term. It's safe to say they aren't talking about the Imperial Officer or Nexu, but any of the Core heroes seem plausible at least.

Regardless, the AT-ST is absolutely iconic in every sense. You're correct about that.

1 hour ago, DerBaer said:

Iconic characters from the Core Box: Han, Chewbacca, Luke ( doesn't need a fix), Vader (get's a fix)

First iconic Merc character: Boba

My bets are on any combiation of these guys.

Maybe. Even though he doesn't measure toe to toe with Boba (at least, not in current canon), I'd say IG-88 is the first iconic merc, and we already have his fix.

5 minutes ago, subtrendy2 said:

I'd say IG-88 is the first iconic merc, and we already have his fix.

OK, let me correct myself:

First iconic Merc character, that's not fixed yet: Boba

Boba Fett really needs a buff to truly represent the "infamous bounty hunter" bad *** that we all know he is. How he doesn't have something that represents the flame thrower, wrist rocket or that cable wrap thingy (we see in Return of the Jedi) is a shame. I loved the idea that someone brought up about having the cable wrap automatically deal a stun to a figure within X spaces. Thematically that is absolutely perfect! Luke definitely could not "voluntarily leave his space" and he certainly couldn't attack :D

23 minutes ago, totalnoob said:

I loved the idea that someone brought up about having the cable wrap automatically deal a stun to a figure within X spaces. Thematically that is absolutely perfect! Luke definitely could not "voluntarily leave his space" and he certainly couldn't attack :D

This is amazing, I love this idea! The cable could provide Stun as a Special Action or a "Use during your activation" (maybe too strong). I could see giving him Terro's Flamethrower Special Action and then what would you do for the wrist rocket? A Special Action Grenadier effect? 2-3 Special Actions would make for an interesting choice between moving, actions, and attacking. I could see the Flamethrower being 2 spaces like Terro, and then in order to differentiate the Flamethrower from the Rocket, you could make the wrist rocket within 4 or 5 spaces or even Line of Sight (maybe too strong).

If you re-did his abilities like this, I would keep him at 13pts but just fiddle with his health and deny him Recover.

Edited by Smashotron

Yeah, I really like the flamethrower ability.

For the cable, maybe as a special ability it could be played for a surge: Spend surge- Use after dealing damage to a unit from an attack. Stun any unit in your line of sight.

Edited by subtrendy2