Hi All,
I'm just working on this decklist, please give me your toughts. Keep in mind that I have 2 coreset, and 2 of each BP. (but maybe can borrow some cards from fellow players)
Supports (13) :
3x Contested Village
3x Warpstone Excavation
3x Shrine to Nurgle
2x Warpstone Meteor (speed and corruption !)
2x Cloud of Flies
Tactics (15) :
3x Seduced by Darkness
3x We Need Your Blood
3x Call The Blood
2x Bolt of Change
2x Burn it Down (early distruption and a needed removal against Church of Sigmar and Shrine to Taal)
2x Nurgle's Pestilence
Units (26) :
3x Clan Rats
2x Greyseer Thanquol*
2x Poison Wind Globadiers (uber-counterstrike 1, even usable on the offense)
2x Vile Sorceress
3x Savage Marauders
3x Festering Nurglings
2x Melekith the Changer*
2x Valkia the Bloody*
2x Bule, Lord of Pus*
3x Bloodsworn
2x Chaos Knight
Quest (2) :
2x Wolwes of the North
Basic plan wih the deck : take out 2 power to kingdom in first turn, and bulid up as fast as possible, while slowing down my opponent with removals (tactics and vile sorceress. Also attack with Thanquol or the quest.
My concerns/questions are :
- Should I decrease this deck to lower card number ? (current : 56 cards)
- Nugle Sorceress should be used, or not ?
- Tactic section : Flames of Tzeentch ? I'm thnking about adding 2. 3rd Burn it Down ? 3rd Pestilence ? Are those needed ?
- Support destruction : Thinking about adding a single Smash em all! against dwarwes, or replace Burn it Downs for them.
- Warp Lightning Cannon ? Works nicely with the quest.
- Cold One Riders ? (they are my personal preference above Dark Riders)
Any cards that should be added or removed ?
.