7 minutes ago, Alzer said:Would chess clocks be an appropriate fix? Say each player gets 1 hour or 45 minutes, or whatever would make the game appropriately timely? I know it was an immense help in my warmachine days, and unlike a set-timer applies well to the back-and-forth nature of Armada.
Probably. For a game that in reality has so few pieces compared to other mass battle games, I think the reason why people take so long is that they are comfortable. No I know really feels the pressure of time until maybe turn 5 at the earliest.