Hello everyone!
Since the lates FAQ Crackshot has to be used at the start of the "compare results step".
So, if Crackshot is used, does it also cancel Evade Tokens?
Example:
Attacker has got 2 hits.
Attacker uses Crackshot
Defender has got 0 evade results from thrown dice but 1 evade token, which the defender would like to use, so there would be only 1 hit left?
Does the evade token get cancelled by Crackshot then, so there will be 2 hits on the defender?
And if so... wouldn't it be much smarter to keep the evade token, because in this example it would get cancelled anyway without any use?
Edited by Schu81