So having advanced to the final game of our local tournament I find myself facing a well put together Rebel list that I have struggled with before. Was wondering if the community might have some advice/tactics to give me a leg over
Here is the list I will be facing
Commander: Admiral Ackbar
Assault Objective: Advanced Gunnery
Defense Objective: Capture the VIP
Navigation Objective: Solar Corona
[ flagship ] MC80 Assault Cruiser (114 points)
- Admiral Ackbar ( 38 points)
- Defiance ( 5 points)
- Engine Techs ( 8 points)
- Electronic Countermeasures ( 7 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 182 total ship cost
MC30c Scout Frigate (69 points)
- H9 Turbolasers ( 8 points)
= 77 total ship cost
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 53 total ship cost
GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Comms Net ( 2 points)
= 22 total ship cost
1 Shara Bey ( 17 points)
2 Lancer-class Pursuit Crafts ( 30 points)
1 YT-2400 ( 16 points)
And here is my List
Commander: Admiral Ackbar
Assault Objective: Most Wanted
Defense Objective: Jamming Barrier
Navigation Objective: Solar Corona
CR90 Corvette A (44 points)
- Dual Turbolaser Turrets ( 5 points)
= 49 total ship cost
[ flagship ] GR-75 Medium Transports (18 points)
- Admiral Ackbar ( 38 points)
- Bright Hope ( 2 points)
- Comms Net ( 2 points)
= 60 total ship cost
Assault Frigate Mark II B (72 points)
- Gunnery Team ( 7 points)
- Boosted Comms ( 4 points)
- X17 Turbolasers ( 6 points)
= 89 total ship cost
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Dual Turbolaser Turrets ( 5 points)
= 51 total ship cost
CR90 Corvette A (44 points)
- Dual Turbolaser Turrets ( 5 points)
= 49 total ship cost
4 Z-95 Headhunter Squadrons ( 28 points)
4 X-Wing Squadrons ( 52 points)
1 Jan Ors ( 19 points)
Thanks a bunch
Cheers
Papasmurf