Triple PS9 Scum Aces

By LifeGain, in X-Wing Squad Lists

The idea is to make a Scum list that does not use Attanni or Jumpmasters. I built this list with the idea of being able to ps kill a ship like Miranda before I have to focus on something like Biggs. What do you think?

Fenn Rau with PTL, Title, Autothrusters, and Plasma Torpedoes
Kavil with VI, TLT, Plasma, Extra Munitions, Unhinged Astromech, and Guidance Chips
N'Dru with VI, Concussion Missiles, Glitterstim, and Guidance Chips

Leaves a two-point bid also :)

Kamil with tlt makes me sad. Throw all the dice you want, you're only gonna get 1 dmg a shot. He wants something that actually does dmg, can't think of their names right now though. Besides, if the idea is to ps kill miranda, you don't need to throw 4 dice at a 1 agility ship :P Drop tlt down to the 4 point turret, and that leaves you 4 pts for bid or bombs on Kavil.

Rau + Kavil + Talonbane Cobra

why you ask? Because he and Rau have ten dice at range one! That's why. Yes Cobra is somewhat glassy and in no way a perfect ship however for PS 9 aces you can do much worse. He's got enough raw dice at range three or one that if flown well he's a menace on the battlefield, also I wanted to include something that not everyone's goung to suggest :P

Fenn Rau — Protectorate Starfighter 28
Attanni Mindlink 1
Autothrusters 2
Concord Dawn Protector 1
Ship Total: 32
Talonbane Cobra — Kihraxz Fighter 28
Attanni Mindlink 1
Glitterstim 2
Ship Total: 31
Kavil — Y-Wing 24
Attanni Mindlink 1
Twin Laser Turret 6
Bomb Loadout 0
R4 Agromech 2
Thermal Detonators 3
Ship Total: 36
Kavil does heavy damage and has a bomb that deals stress just in case things turn rough, Fenn and Talonbane flank and token stack dealing heavy damage even 10 dice at range one. Hope you enjoy ?
2 hours ago, Quadjumper King said:

Rau + Kavil + Talonbane Cobra

why you ask? Because he and Rau have ten dice at range one! That's why. Yes Cobra is somewhat glassy and in no way a perfect ship however for PS 9 aces you can do much worse. He's got enough raw dice at range three or one that if flown well he's a menace on the battlefield, also I wanted to include something that not everyone's goung to suggest :P

Fenn Rau — Protectorate Starfighter 28
Attanni Mindlink 1
Autothrusters 2
Concord Dawn Protector 1
Ship Total: 32
Talonbane Cobra — Kihraxz Fighter 28
Attanni Mindlink 1
Glitterstim 2
Ship Total: 31
Kavil — Y-Wing 24
Attanni Mindlink 1
Twin Laser Turret 6
Bomb Loadout 0
R4 Agromech 2
Thermal Detonators 3
Ship Total: 36
Kavil does heavy damage and has a bomb that deals stress just in case things turn rough, Fenn and Talonbane flank and token stack dealing heavy damage even 10 dice at range one. Hope you enjoy ?

Nice build, although I think glitterstims and attanis are redundant, not to mention a hindrance to the rest of the list when he stresses everyone. I'd suggest dropping them and adding extra munitions to kavil, or using the bid and adding hull upgrade to cobra. Also,...tlt on kavil makes me cry. He's throwing extra dice, he wants to do dmg! The meta is usually large ships with low agility anyway, or small ships with low agility lol. No need to throw 4 dice with tlt when you'll only ever do 1 dmg a shot. I strongly recommend dorsal or blaster turret. Either one gives you enough points to have extra munitions on kavil AND hull upgrade for cobra. The con is you lose the range 3 tlt shots, but getting closer to the enemy ships will increase your chances of getting good drops for your bombs anyway ;)

13 hours ago, LifeGain said:

The idea is to make a Scum list that does not use Attanni or Jumpmasters. I built this list with the idea of being able to ps kill a ship like Miranda before I have to focus on something like Biggs. What do you think?

Fenn Rau with PTL, Title, Autothrusters, and Plasma Torpedoes
Kavil with VI, TLT, Plasma, Extra Munitions, Unhinged Astromech, and Guidance Chips
N'Dru with VI, Concussion Missiles, Glitterstim, and Guidance Chips

Leaves a two-point bid also :)

Since suggestions so far don't seem to understand the point of the list, here's my 2 cents:

Drop Extra Munitions off of Kavil. He's not going to fire more than one torp in most games. Then change the unhinged to R4 agromech. It won't help the first turn when you are launching torpedoes, but it will make Kavil's TLT more effective against high agility targets. Now trade in Kavil's plasma for a proton torp. You only need one plasma torp and it makes sense that Fenn carries it. Now your alpha strike is even more punchy (because Kavil's proton torp is more likely to score 4 hits/crits and the probability of a crit is very high). It also leaves you at 98 points. ;)

So the final list looks like:

Fenn Rau with PTL, Title, Autothrusters, and Plasma Torpedoes
Kavil with VI, TLT, Proton torpedo, R4 Agromech, and Guidance Chips
N'Dru with VI, Concussion Missiles, Glitterstim, and Guidance Chips

If you feel you really miss the unhinged astromech, you can always sub it back in and drop to a 97 point bid (but you should be able to cope fine without it).

Edited by blade_mercurial
6 hours ago, blade_mercurial said:

Since suggestions so far don't seem to understand the point of the list, here's my 2 cents:

Drop Extra Munitions off of Kavil. He's not going to fire more than one torp in most games. Then change the unhinged to R4 agromech. It won't help the first turn when you are launching torpedoes, but it will make Kavil's TLT more effective against high agility targets. Now trade in Kavil's plasma for a proton torp. You only need one plasma torp and it makes sense that Fenn carries it. Now your alpha strike is even more punchy (because Kavil's proton torp is more likely to score 4 hits/crits and the probability of a crit is very high). It also leaves you at 98 points. ;)

So the final list looks like:

Fenn Rau with PTL, Title, Autothrusters, and Plasma Torpedoes
Kavil with VI, TLT, Proton torpedo, R4 Agromech, and Guidance Chips
N'Dru with VI, Concussion Missiles, Glitterstim, and Guidance Chips

If you feel you really miss the unhinged astromech, you can always sub it back in and drop to a 97 point bid (but you should be able to cope fine without it).

Thanks for the suggestion on Kavil! Every change has good reasoning behind it and is greatly appreciated! I like that it adds extra punch and will definitely try this out.