Would you use Attani Mindlink if...

By Zazaa, in X-Wing

25 minutes ago, Sekac said:

A range limitation would limit the mechanic, yes, but I don't see the point in packaging that with a restriction that arbitrarily makes fringe ships worse.

I'm also not in favor of nerfing the card. Just making my case for why it should've been 2 points instead of 1.

makes them worse "with mindlink". And a range limitation doesn't do anythign to stop daisy chaining. Oh, one ship is at rnage 3 of me, and the other ship is at range 3 on the other side of him, so he gets a focus too despite the fact that he's like range 7 away from the ship that got hte original token.

And 2 points instead of 1 IS a nerf as well. Just a different kind, and...doesn't stop most lists that use mindlink. It would have killed paratanni, but that's rather less popular since manaroo's nerf anyway.

Limiting the range may or may not be a nerf, depending on how you look at it. An example:

1) 2 IG-88 start close to each other, both with advanced sensors and mindlink.

2) IG-88B advanced sensor focuses and purposely bumps the other.

3) IG-88C does an advanced sensor boost and k-turns out of the effective range of mindlink, therefore he got the early focus, but he's out of range of transmitting the stress.

28 minutes ago, VanderLegion said:

makes them worse "with mindlink". And a range limitation doesn't do anythign to stop daisy chaining. Oh, one ship is at rnage 3 of me, and the other ship is at range 3 on the other side of him, so he gets a focus too despite the fact that he's like range 7 away from the ship that got hte original token.

And 2 points instead of 1 IS a nerf as well. Just a different kind, and...doesn't stop most lists that use mindlink. It would have killed paratanni, but that's rather less popular since manaroo's nerf anyway.

I was imagin that range restriction would just be measured from the OG ship so it would not daisy chain..

Just now, Zazaa said:

I was imagin that range restriction would just be measured from the OG ship so it would not daisy chain..

That only works if it only triggers from a focus action like I suggested. Otherwise, the first ship gets a focus, mindlink gives the second a focus, now THAT ship just received a focus token, which triggers mindlink to pass a focus to the third ship

1 hour ago, Zazaa said:

I wanna see Parattani with new FAQ rules doing tournament. Not toó many days and we will see it in worlds.

Parattani won a regional in new Zealand this past weekend

1 hour ago, Zazaa said:

Edited by unfassbarnathan
Double post

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Edited by unfassbarnathan
Triple post
3 hours ago, defkhan1 said:

I honestly think Mindlink is only ridiculous because of the Jumpmaster

This... so much. Although I'll lump in Fenn Rau as well to that. Point is attanni is just enabling ships that are fundamentally too good to begin with rather than intrinsically being too good itself. Having run quite a variety of 2-4 ship attanni lists explicitly *without* jumpmasters or Fenn Rau now, it's definitely less overpowering and frankly not a great choice in a lot of those situations due to the various downsides (particularly ships with more critical reds and fewer greens on their dials). It's also largely uninteresting on "generics" as the cost you pay to even get the EPT slot is significant on most ships (that aren't jumpmasters...), making the cost of attanni itself relatively moot.

I worry if we do something with attanni the Fenn + jump lists will just switch to the next best thing, just like has happened two times already with jumps. We don't need to make this mistake a third time - we need to address the actual root of the problem: jumpmasters are too good/cheap and everyone knows it!

(The only place where I can see attanni needing some sort of change itself is epic; the ability to run ridiculous numbers of ships all mindlinked could potentially be quite overly powerful there, although epic balance already has larger gaping holes than that, so not critical.)

Edited by punkUser
14 minutes ago, unfassbarnathan said:

Parattani won a regional in new Zealand this past weekend

It is good list no doubt of that. Now it requires more aggressive approach from Manaroo to stay in range 1 if it wants to give his tokens away.

Im just watching another Kashyyk match from tuuyuub..

6 hours ago, Lobokai said:

I'm firmly in the "make it a free action" crowd. Surprised after that was done it x7 that Mindlink didn't get it too... for all the same reasons

x7 doesn't pass stress to your entire squad.

Edited by ABXY
Counteract darn auto-correct.

No.

"If" is not enough reason to use it.

15 hours ago, Marinealver said:

Possibly, how does getting shot and not even being able to use a focus token and if you happen to roll an evade, that gets juked away.

But I was also wrong, mindlink isn't the only counter. There is still swarms.

Not parking at range 1 of them is a solid counter...

13 hours ago, ABXY said:

x7 doesn't pass stress to your entire squad.

x7 can't give 3 stressed ships focus either

5 minutes ago, Lobokai said:

x7 can't give 3 stressed ships focus either

Ooo, Ooo, my turn!

Mindlink doesn't reduce the cost of the ship it's equipped to.

(not trolling - just trying to be funny)

1 hour ago, ABXY said:

Ooo, Ooo, my turn!

Mindlink doesn't reduce the cost of the ship it's equipped to.

(not trolling - just trying to be funny)

That's because ships that take Mindlink are:

1) already under-costed. The X7 Title was a fix to an FFG design error, not a modification.

and

2) it strips secondary weapons; don't think Jumps would dig that.

I would be kinda funny too, if the nerf didn't bust up my #3 Imp list that I loved to fly relaxed when the pressure was on, but alas, it's dead as it relied on the evade token, and I'm still a bit salty about it. Now I fly Scum when I need a break as it's easy-street. But if FFG nerfs Mindlink and/or the actual Jumpmaster, it might make Scum take a lot of concentration to fly, and that wouldn't be good...for me, at least.

Edited by clanofwolves
ending clarification.
21 hours ago, VanderLegion said:

makes them worse "with mindlink". And a range limitation doesn't do anythign to stop daisy chaining. Oh, one ship is at rnage 3 of me, and the other ship is at range 3 on the other side of him, so he gets a focus too despite the fact that he's like range 7 away from the ship that got hte original token.

And 2 points instead of 1 IS a nerf as well. Just a different kind, and...doesn't stop most lists that use mindlink. It would have killed paratanni, but that's rather less popular since manaroo's nerf anyway.

Yeah, but Mindlink made those ships better than they were, so why take that away? Those ships were rarely used before, and now they're used more because their pilot abilities synergize so well with mindlink. So instead of addressing the commonly used ships that benefit from mindlink, let's reduce the frequency of infrequent ships?

I understand increasing the cost would be a nerf. I'm not saying they should change it, I'm saying it should have been 2 points in the first place.

9 hours ago, thespaceinvader said:

Not parking at range 1 of them is a solid counter...

That's like saying never bump an opponent. You will get in range one unless you are a phantom/soontir fel. Even then you can still make it impossible to stay outside of range 1.

Still the complaint is not the positioning but the fact that it removes not only dice modification but pretty much removes dice from the game. Having a bad roll that cost you the game, that's one thing. Having no such roll even though you are not flying VCX and Decimators, that is a whole new level of aggravation and helplessness. Have you already forgotten the headache Emperor Palpatine caused everyone?

Edited by Marinealver
1 minute ago, Marinealver said:

That's like saying never bump an opponent. You will get in range one unless you are a phantom / soontir fel . Even then you can still make it impossible to stay outside of range 1.

Fly turrets and move directly away from them :D. Heragator will probalby never be at range 1 :P