Would you use Attani Mindlink if...

By Zazaa, in X-Wing

So right at the start I need to clear myself, im not proposing nerffing of any kind here, just theroical question.

(1)If mindlink would be 2p instead of 1p EPT..

Or

(2)If it would be range dependent, I would imagine range 1-2 or 1-3..

Would you still use it, to make the answers more clear, add (1) and/or (2) so we know better whitch one you are answering.

...Im purely curious about this, because obiously mindlink is very powerful EPT and has done huge change for Scums and there for their opponent factions. :ph34r:

Option one would be liveable.

option two gets a little tricky. Putting a range limit on it only helps so much since you can "daisy chain" the focus down the line.

(1) would be alright, it would have some effect on squads..

I don't think 2 points would make much difference (other than no more Parattani)

The range limit is probably more restrictive, though range 1-3 would be fine and still see lots of play, range 1-2 might see it disappear.

Interesting thoughts, I don't know the answer, but it does seem to be much more useful (overpowered ability some have said) than its cost. Doubling the cost? Maybe. I'm no expert. But I have really enjoyed using it the past few weeks. I so wish the Empire could use Mindlink...oh boy, that would make a difference to my languishing Interceptor squad.

One possible way to "nerf" mindlink would be to only trigger the focus passing fromt he focus "action", not just receiving a token. Then you don't get it form things like manaroo passing a focus, kaato or palob stealing a focus, guri being at range 1, etc. That combined with the range 1-3 limit would also prevent daisy chaining.

What about a variation on (1), in that it costs 1pt on a small ship and 2pts on a large ship...?

27 minutes ago, VanderLegion said:

One possible way to "nerf" mindlink would be to only trigger the focus passing fromt he focus "action", not just receiving a token. Then you don't get it form things like manaroo passing a focus, kaato or palob stealing a focus, guri being at range 1, etc. That combined with the range 1-3 limit would also prevent daisy chaining.

Action triggered would be actually pretty clever way of tame the mindlinks action boost.

Obiously it is favorite of many Scum playera for good reason, including me. I remember the debate about it being bad EPT because it delivers stress so easily, but in the end it became out ver y strong.

Restricting range to 1-3 would be something with "action" triggering. I am predicting that mindlink will see one day "nerfing" in the future.

Edited by Zazaa

FFG has yet to change the cost of something, so option 1 seems like it would never happen, even though it might be the best option.

They're also unlikely to ever made it small ship only, since it comes with a large ship.

So who knows what the best solution is. I wonder if they could make passing focus an action. So you wouldn't be able to stack focus since you can't take the same action twice. Also means if the first ship takes focus for an action, and the other two ships who haven't moved yet are stressed, they can't get passed a focus because they can't do actions.

1 hour ago, markcsoul said:

FFG has yet to change the cost of something, so option 1 seems like it would never happen, even though it might be the best option.

They're also unlikely to ever made it small ship only, since it comes with a large ship.

So who knows what the best solution is. I wonder if they could make passing focus an action. So you wouldn't be able to stack focus since you can't take the same action twice. Also means if the first ship takes focus for an action, and the other two ships who haven't moved yet are stressed, they can't get passed a focus because they can't do actions.

Maybe something in line of action triggering, so it would take those freebies away like suggested before. Not so big fan of that tho.

I would like to see it range resticted to 1-3, it would have better impact and it wouldnt spred all focus all over the map and maybe it would be good idea to restrict "double" actions, so you couldnt stack more than one focus at time.

Changing a price would take Parattani away, it would ease the minds of many, not so sure if there is so many lists that would make that much noise after that.. But we cant always destroy the best list just because it is the best, there is always dominating list around, that is just downward spiral..

First I got so mad when Manaroo was changed to range 1, but in the end it just added demand of more skill and that is wvat X-Wing is in competive level. Casual is whole new story, more relaxed and fun!!

The thing about mindlink is it is the only counter to Snap-Juke A-wings.

5 minutes ago, Marinealver said:

The thing about mindlink is it is the only counter to Snap-Juke A-wings.

Do they need countering?

An interesting thought on Mindlink that just struck: what if all did did was:

You may treat the focus tokens of other friendly ships with this upgrade as your own.

No stress sharing, no focus generation, just focus sharing. At 1 point it's then probably pretty well balanced, and it gives it a lot more player-choice elements as to whether you want to be doing focus actions or other actions, and which ship's token(s) you want to spend when you want to spend them, and also makes ships like Palob, Guri, Genesis Red which generate focus tokens much more valuable, as well as reducing the defensive stacking aspect of Mindlink a huge amount.

Or maybe, to bring in this idea, but retain the focus passing, keep ML as it is, append the above, and also append 'you may not be assigned more than one focus token'.

3 minutes ago, thespaceinvader said:

No stress sharing, no focus generation, just focus sharing.

Interesting proposal.

Complete rewrite of the card though, not just a word or sentence tweak.

While Mindlink might seem like the most efficient of efficiency cards it's really not the problem. The problem truly lies in the cost efficiency of the ships that are getting used with it.

I understand that FFG are philosophically opposed to changing cards outside of the text box which means if they want to do something they will be changing mindlink but that is a mistake.

I don't think the range would be any kind of issue unless you fly your ships really far apart, as it would chain.

Points increase would depend entirely on the rest of the list.

11 hours ago, clanofwolves said:

Interesting thoughts, I don't know the answer, but it does seem to be much more useful (overpowered ability some have said) than its cost. Doubling the cost? Maybe. I'm no expert. But I have really enjoyed using it the past few weeks. I so wish the Empire could use Mindlink...oh boy, that would make a difference to my languishing Interceptor squad.

Maybe in the future they may have something similar if they add things from "the sith army" they could somehow make it work thematically. I'm not sure if "the sith army" has any unique cool star ships however.

8 hours ago, thespaceinvader said:

Do they need countering?

Possibly, how does getting shot and not even being able to use a focus token and if you happen to roll an evade, that gets juked away.

But I was also wrong, mindlink isn't the only counter. There is still swarms.

I honestly think Mindlink is only ridiculous because of the Jumpmaster. Try to fly any variant of Prattanni without a Jumpmaster and you'll find it's noticably worse. What if, instead, you could only equip Mindlink to one large based ship per list?

15 hours ago, VanderLegion said:

One possible way to "nerf" mindlink would be to only trigger the focus passing fromt he focus "action", not just receiving a token. Then you don't get it form things like manaroo passing a focus, kaato or palob stealing a focus, guri being at range 1, etc. That combined with the range 1-3 limit would also prevent daisy chaining.

Your suggestion is to make Kaato, Guri, and Palob worse and leave Fenn and Jumpmasters untouched? I don't understand, nobody complains about the ships you want to nerf.

2 points is all it needed. The average mindlink squad is 3 ships so you'd pay 6 points for all three. Compare mindlink to PtL in terms of efficiency, you'd basically get 3 PtL ships for the price of 2. This is more reasonable than the 3 for the price of 1 we have now.

1 minute ago, Sekac said:

Your suggestion is to make Kaato , Guri , and Palob worse and leave Fenn and Jumpmasters untouched? I don't understand, nobody complains about the ships you want to nerf.

2 points is all it needed. The average mindlink squad is 3 ships so you'd pay 6 points for all three. Compare mindlink to PtL in terms of efficiency, you'd basically get 3 PtL ships for the price of 2. This is more reasonable than the 3 for the price of 1 we have now.

The range 1-3 would limit everything (since you can't run a ship away and still be the focus engine for everyone else). Making it 2 points doesn't stop rau boats. At worst you have 2 plasma isntead of a proton and lose hte crew upgrades. Maybe drop an r4 to overclocked (now you can regen focus tokens mid-combat!)

So maybe ffg should make ballsy move and make the cost of mindlink 2p.. That would change lists a bit. I dont think Parattani is that huge of a problem.

But we still haven seen how the new FAQ will effect on tournaments either. Kashyyk was played still with old FAQ and won with Parattani. Mindlink with Manaroo has been very effective because there was no limit restriction yet. I would wait and see how the worlds 2017 will go with new FAQ.

There is very good point that we dont wanna kill Palob, Katoo etc pilots by restricting mindlink to be action triggered, all tho I dont wanna see Xwing being too narrowed by upgrades, so that doing changes to one upgrade would kill several pilots.

Go figure.. :ph34r:

I dont think the point cost will ever happen nor will it effect much.

I could see FFG making it a focus action instead of being assigned a focus token. This makes the best sense and is along the lines of their fixes in the past. Another option is say when you take a focus action, also a stress token. This way all the ships are at least locked into only green maneuvers and cant k-turn. Will restrict movement from mindlink lists.

I'm firmly in the "make it a free action" crowd. Surprised after that was done it x7 that Mindlink didn't get it too... for all the same reasons

Is mindlink really that broken or overpowered? I find lot of people having many good ideas how to change it, myself included.

I wanna see Parattani with new FAQ rules doing tournament. Not toó many days and we will see it in worlds.

1 hour ago, VanderLegion said:

The range 1-3 would limit everything (since you can't run a ship away and still be the focus engine for everyone else). Making it 2 points doesn't stop rau boats. At worst you have 2 plasma isntead of a proton and lose hte crew upgrades. Maybe drop an r4 to overclocked (now you can regen focus tokens mid-combat!)

A range limitation would limit the mechanic, yes, but I don't see the point in packaging that with a restriction that arbitrarily makes fringe ships worse.

I'm also not in favor of nerfing the card. Just making my case for why it should've been 2 points instead of 1.