Why no 'Rebel Only' EPT FFG? And why so many 'Scum Only'?

By terrymac94, in X-Wing

2 minutes ago, rubberduck said:

I was thinking ships on the field, but firing arc might be a better way. What do you think?

I would lose the stress, let them reroll 1 blank, and determine outnumbered if you're within range 1-2 of more enemy ships than friendly ships. It's thematic enough, not too complicated, but I'm worried it's too similar to Lone Wolf this way

9 hours ago, terrymac94 said:

Uh, scum y's with tlt's and green 3's are good. They don't need to be "caught up" with anything. Neither do Scum Z's, they make fantastic munition carriers with an illicit slot to boot (*cough, cough, glitterstim with GC, cough).

Agree with ya about the Kihraxz and Starviper though. Be great to see those on the competitive tables.

You are right that we do have good general pilots, but im calling more named pilots to choose from. We do have still catching to do with named pilots and I would love to close that cap soon.

From top of my head I can think of few good or fairly good pilots from those ships. N'dru, Katoo Leecho(fairly good), Kavil, Guri and Talonbane. Its not enough diversity for intresting ships. We have a lot of upgrades already in the game. Why dont we get Nastah pup with Bossk in it without having him inside of Hounds tooth first? It would of been very good move from FFG to allow him to be played like that. Very nice skill for Z95.

Edited by Zazaa