Darth Vader fix
It conflicts with the existing Title fix.
Derp.
I mean... Locally at least Vader is still the ****, predator atc engine and he's 37 points of 'force choke me harder daddy'
1 minute ago, kris40k said:It conflicts with the existing Title fix.
How?
Also, Autothrusters on Vader would definitely fix him. He's prone to stress, but so should everyone (looking at you Devs), has balanced firepower and the action economy/PS to compete with the big dogs.
Side note: Real Vader players equip Adaptability.
1 minute ago, Rinzler in a Tie said:How?
NM, missed the 2nd title text
Edited by kris40kMake Vader great again!
Edited by Rinzler in a TieThey should also print the gunboat in this pack.
Here's your Vader fix:
Darth Vader - TIE Interceptor/TIE Defender/TIE Anythingbutanadvaned
Your upgrade bar gains the system upgrade icon.
EDIT: If you're feeling extra OP...
You may equip the "Advanced Targeting Computer" upgrade.
3 minutes ago, Rinzler in a Tie said:Oh - I get it. You didn't read the card he posted.
Nah, I read the card. But what I didn't do was get coffee this morning, causing a catastrophic eyes-to-brain translation failure
So the problem is you see all these TIE advanceds on the table but not Vader?
Vader's one of the clearest examples of power creep - they buffed him up to be good enough and it literally lasted like 6 months.
TBH I think he's not that far off the curve. If you don't put Engine Upgrade on him then 33pts of Vader with Predator is relatively comparable to 33pts of Backdraft. Just in the final analysis you get a little bit more from Backdraft, but it's closer than you'd first think.
- Darth Vader - Predator, Advanced Targeting Computer (33)
- Backdraft - Veteran Instincts, Lightweight Frame, Primed Thrusters, Fire Control System (33)
Both PS9, both barrel roll but can't boost, both have action economy (Predator vs FCS), both have automatic crits being added, Vader has one less hull but double actions to stack Evade tokens... it's not light years different. Yet Backdraft is considered good and Vader considered bad - the difference can't be much more than a point or two.
Edited by Stay On The Leader
Vader, the most iconic character in the game, should be more than okay. This "fix" lets him do that, without overpowering him.
For me the problem with all the other Advanced pilots is that for a few points more I could get Vader, and nobody wins that comparison. By giving Vader another way to excel (he would be a near 40 point superace), the other pilots might see some play too.
Just now, RufusDaMan said:Vader, the most iconic character in the game, should be more than okay.
That's dangerous way of doing things, and precisely what the points cost system is there to avoid happening. Make a pilot too good just because he does cool stuff in the film (and TBH his entire pilot career as Darth Vader involves him flying in a straight line shooting things that are directly in front of him and sometimes missing) and it's going to be all you see on the table.
Why not just make a title that allows autothusters to be equipped without boost plus an additional Mod? Then you can have different ways to build him without the 4 point tax for EU
3 minutes ago, Stay On The Leader said:Vader's one of the clearest examples of power creep - they buffed him up to be good enough and it literally lasted like 6 months.
TBH I think he's not that far off the curve. If you don't put Engine Upgrade on him then 33pts of Vader with Predator is relatively comparable to 33pts of Backdraft. Just in the final analysis you get a little bit more from Backdraft, but it's closer than you'd first think.
- Darth Vader - Predator, Advanced Targeting Computer (33)
- Backdraft - Veteran Instincts, Lightweight Frame, Primed Thrusters, Fire Control System (33)
Both PS9, both barrel roll but can't boost, both have action economy (Predator vs FCS), both have automatic crits being added, Vader has one less hull but double actions to stack Evade tokens... it's not light years different. Yet Backdraft is considered good and Vader considered bad.
To be fair, Vader was **** before he got his buff. The TIE Advanced expansion pack is unplayable, its only saving grace: Vader with constant double actions.
ATC fixed the ship, and it would be good, if not for the current turret spam. Ships like this NEED the AT to survive, but AT itself is not the problem, but a solution.
Yet the TIE/sf is doing ok without the Autothrusters and is basically statted the same or worse...
Just now, MenaceNsobriety said:Why not just make a title that allows autothusters to be equipped without boost plus an additional Mod? Then you can have different ways to build him without the 4 point tax for EU
Vader needs that tax. Else he would be broken.
Just now, RufusDaMan said:Vader needs that tax. Else he would be broken.
No because in my scenario he doesn't get ATC. You would have to choose offense or defense when equipping a title.
Just now, Stay On The Leader said:Yet the TIE/sf is doing ok without the Autothrusters and is basically statted the same or worse...
The TIE sf has a double arc, and can fire twice... its hardly the same role as an Arc dodger. Stats only tell half the story.
Vader with an ATC wants to arc dodge and keep the same target in arc until he destroys it. the TIE SF clumsily flies through space like a potato and is happy if anything moves into its murder arc.
Add range defense bonus to secondary weapons. TLT is what's holding that ship back.
Just now, RufusDaMan said:The TIE sf has a double arc, and can fire twice... its hardly the same role as an Arc dodger. Stats only tell half the story.
Vader with an ATC wants to arc dodge and keep the same target in arc until he destroys it. the TIE SF clumsily flies through space like a potato and is happy if anything moves into its murder arc.
I think that's a perception thing. The Advanced is as tough/tougher than a TIE/sf when you've got Vader's evade tokens going onto it. If the /sf doesn't have to arc dodge why does the Advanced?
Because it used to when you made it cost close to 40pts with Engine Upgrade and Palpatine around to help?
Like I said, the /sf does hold an edge over Vader, but it's not a big edge.
I would pay upwards of 10 points for this title. Please!
I fly vader with Lonewolf and keep him away to plink at everyone. He never has an issue with TLT.
The SF doesn'T arc dodge because it can't. Red turns and few greens take care of that. Also, the SF isn't incentified to shoot at the same target over and over, like ATC makes the Advanced.
IF Vader is forced to shoot at a different target, due to the lack of mobility, he has to TL something, and then can only use one action to reposition or get the evade you talk about. (or focus)
5 minutes ago, RufusDaMan said:The TIE sf has a double arc, and can fire twice... its hardly the same role as an Arc dodger. Stats only tell half the story.
Vader with an ATC wants to arc dodge and keep the same target in arc until he destroys it. the TIE SF clumsily flies through space like a potato and is happy if anything moves into its murder arc.
You have a way with words... You're totally right, btw.
Vader cannot survive in a meta with Miranda and Kanan. AT would make him competitive, as his points are already on par with every other ship in the Imperial barracks. AT would make him ~36 points, a heavy tax in and of itself - but don't forget he's only got 5 health. That's 1.5 bomb and a TLT shot from regen Miranda. Poof.
Good luck not spending any tokens on offense...