I fly TIEs...
@60pts:
"Duchess" (30)- Outmaneuver EPT (3), Adaptive Ailerons Title (0), Engine Upgrade Modification (4). I really think I can get her where she needs to be, and thus trigger her fairly regularly. I vacillated between Outmaneuver and Push The Limit, but made my final choice thinking I shouldn't be tempted to stress her.
"Countdown" (23)- Adaptive Ailerons Title (0) and Stealth Device Modification (3). Looks dead hard (on paper). No EPT slot here, so...yeah.
Question: Which mod is better, Stealth Device or Twin Ion Engine MkII? TIE MkII opens up "Countdown"'s dial, a lot, which would be great if I could equip both it and Stealth Device...so, TIEMkII or Stealth Device (either coupled with Adaptive Ailerons)?
These two come in at 53 (51) points. I'm not really worried about the deficit, I just need to concentrate and fly smart.
@90 pts add:
"Pure Sabacc" swapped out in exchange for Countess Ryad (36)- Swarm Leader* (3), TIE x7 (-2), TIE MkII (1). 89/90pts (87/90 if TIE MkII on "Countdown").
@120pts add:
1x TIE f/o "Zeta" Sqdn. Pilots (19)- Comm Relay (3), and 1x Academy Pilot (12). I plan on using these as blockers and to token up * Swarm Leader. 119/120pts.
@150 pts. add:
1x "Epsilon" Sqdn. PilotPilots (15)- Comm Relay (3), and 1x Academy Pilot (12). These guys will assist with blocking and token support for Swarm Leader. 150/150pts.
I've been banging my head on a table covered with cards for a week. I fly TIEs fairly well, so I'm sticking to what I know, plus they're fun to fly, and the thought of going from two to three, to five, to seven fighters on the table is exciting (to me, anyway).
So, advice? Am I bonkers? I'm not going back to the drawing board for wholesale hack-and-slash, but if there are a few tweaks that could be made and flying/formation advice to share, then I'm open to suggestions. I don't legitimately think I'll win, or even place, but I do want to have fun, and TIEs are fun (for me, anyway).
Thanks.
Edited by Alekzanter