Realistic maximum trays of units

By Church14, in Runewars Miniatures Game

Focusing on undead here, but what is the maximum reasonable number of trays of each unit to be fielded? Basically, looking at figuring out a kit size.

Max reanimates: 36 trays, 144 figures. 3 4x3 super tarpits.

Max archers: 26 trays, 104 figures, 3 3x2 and 1 2x1

Max Carrion: 17 trays, 17 figures

These maxes are (or should be) unrealistic. What do you guys figure as a reasonable upper limit in the figures. Given our limited knowledge and assuming 200 point games

Seems like 18 trays would be the max reanimates. That would allow 2x 3x3 (or 4x3 and a 2x2).

No idea for archers. What's seems like a reasonable max?

I think 18 is a reasonable max of archers tbh. 3 sets of 2x3 to rain down damage and blight, with a few small units of reanimates to provide a wall.

35 minutes ago, taylorcowbell said:

I think 18 is a reasonable max of archers tbh. 3 sets of 2x3 to rain down damage and blight, with a few small units of reanimates to provide a wall.

****. That's $225 worth of archers.

Edited by WWHSD
1 hour ago, WWHSD said:

****. That's $225 worth of archers.

Oh I know the cost doesnt make me happy, but I think 3 3x2 archer blocks and a 2x2 and a 3x2 reanimate wall, with a rank discipline on one of the archers is probably how i would build a shooty army with whats available

I've not tried large commitments of archers. I've only tried 2 2x1 and that was effective. That's why I'm reaching out and looking for impressions

2 minutes ago, Church14 said:

I've not tried large commitments of archers. I've only tried 2 2x1 and that was effective. That's why I'm reaching out and looking for impressions

Yeah, Ive only done 2x1s myself as well, but I mean, you always find yourself wishing you had rerolls on archers (or the way I do anyways), and more ranks means the better chance you can hopefully whittle stuff down before they get to you?

1 hour ago, WWHSD said:

****. That's $225 worth of archers.

At full MSRP and without taking advantage of any discounts... sure. BUT... assuming you've acquired two core sets, you're now down to $175 MSRP for the extra 7 packs of Archers you'd need. Assume a 20% discount from any number of online retailers/local gaming stores and you're closer to $140.

Chances are good that a lot of serious players... the kind who want 18 trays of Archers... will just pick up a 3rd or 4th core set, which lowers your cost/model by even more.

55 minutes ago, KrisWall said:

At full MSRP and without taking advantage of any discounts... sure. BUT... assuming you've acquired two core sets, you're now down to $175 MSRP for the extra 7 packs of Archers you'd need. Assume a 20% discount from any number of online retailers/local gaming stores and you're closer to $140.

Chances are good that a lot of serious players... the kind who want 18 trays of Archers... will just pick up a 3rd or 4th core set, which lowers your cost/model by even more.

The other thing to consider is that if you are bringing 18 trays of archers (with no upgrades) you've only got 65 points left to spend. That's putting you at $250-300 for your 200 point army, which isn't too pricey for this sort of game.

2 minutes ago, WWHSD said:

The other thing to consider is that if you are bringing 18 trays of archers (with no upgrades) you've only got 65 points left to spend. That's putting you at $250-300 for your 200 point army, which isn't too pricey for this sort of game.

Yeah... I'm historically a Warhammer Fantasy/40k guy. This game is essentially free in comparison. My friend and I both pre-ordered a core box from our local gaming store for 20% off. With good old Pennsylvania sales tax, that works out to $84.76 each. We then swapped the faction models, him with the Daqan and me with Waiqar. A week later, I split another box with a different friend to get another half core of the Waiqar models. That's another $42.40.

So, for ~$127, I got...

  • 3x Ardus Ix'Erebus (one glued into his scenic base, one as a unit upgrade and on as conversion fodder)
  • 3x Carrion Lancers
  • 6x trays of Reanimate Archers
  • 12x trays of Reanimates

I can build a variety of "full" 200 point lists out of this selection. $127 in a Games Workshop store doesn't get you anywhere close to a full army.

25 minutes ago, KrisWall said:

Yeah... I'm historically a Warhammer Fantasy/40k guy. This game is essentially free in comparison. My friend and I both pre-ordered a core box from our local gaming store for 20% off. With good old Pennsylvania sales tax, that works out to $84.76 each. We then swapped the faction models, him with the Daqan and me with Waiqar. A week later, I split another box with a different friend to get another half core of the Waiqar models. That's another $42.40.

So, for ~$127, I got...

  • 3x Ardus Ix'Erebus (one glued into his scenic base, one as a unit upgrade and on as conversion fodder)
  • 3x Carrion Lancers
  • 6x trays of Reanimate Archers
  • 12x trays of Reanimates

I can build a variety of "full" 200 point lists out of this selection. $127 in a Games Workshop store doesn't get you anywhere close to a full army.

It was the full $100 at my FLGS. I kind of envy you guys who could decide on a faction to go with. I like the idea of splitting a second (and maybe third) core set with someone but I'm not sure whether I'd want the Daqan or the Waiqar half.

I think the answer is 3 or maybe even 4 core sets if you intend to try to reach caps in any of the units. In general though I don't see much advantage in a 200 point game to maximize trays for any of the units. There is a kind of diminishing returns thing taking place, in particular with archers who fair far better is many smaller units rather than 1 or two big ones. The 2x1 configuration I think is most effective personally.

I think the "max trays" are aimed more towards larger games, I imagine at some point we will see something akeen to epic play like we did in X-Wing where the point count might be 300 or 400 points in which case max trays become more likely.

I think the only max trays I could see myself running is Reanimates, there is a lot to be said about a big fat unit of those lead by Ardus. Your talking about a serious threat on the board.

In general though right now I think we need more experimentation, it will be interesting to see how the meta forms.

Seems like most armies will probably have 15-20 total trays unless they are going all in on cheap units .

6 Carrion Lancers seem like more than you'll probably ever need in a 200 point army. Those guys seem better in 1-2 base formations and embedded in Infantry units than they do as big blocks.

Let's not forget that the objective play will hopefully render min-max lists fairly unplayable.

Surely a list that's largely unit X will struggle with certain objectives and against certain parts of the meta?

17 minutes ago, jonboyjon1990 said:

Let's not forget that the objective play will hopefully render min-max lists fairly unplayable.

Surely a list that's largely unit X will struggle with certain objectives and against certain parts of the meta?

Agreed.

My one friend said that you really only need to plan for 4 missions and then lowball your army list to try to be first player. Makes a bit of sense given that there are only 20 ways to pick 3 missions from 6. Only 4 of those will have the two mission you DON'T want.

But...

Despite having "only" 6 missions to plan for right now, we know that more missions are on the way. I know at least 3 have been previewed (with the Elves, Lord Hawethorne and Anaur Maro). That'll be 9 to pick from. There are 84 ways to pick 3 missions from a deck of 9. I don't think it'll be possible to plan for that. I think you'll just need to make a balanced list.

Assuming the Uthuk Y'llan box has a mission (no reason to think it won't), there will be 120 ways to randomly generate 3 missions.

Don't have to worry about going to scoring if the game doesn't last the full 8 rounds ;)

Edited by taylorcowbell
spelling

This is exactly the discussion I was hoping for. So far suggestions are:

Reanimates: 12, 16, or 18

Archers: 6, 8, 18

Carrion: 3, 4, 6

5 minutes ago, Church14 said:

This is exactly the discussion I was hoping for. So far suggestions are:

Reanimates: 12, 16, or 18

Archers: 6, 8, 18

Carrion: 3, 4, 6

I think 18 reanimates may be the way to go. It lets you deploy 2 3x3s, 3 2x3s, or 1 4x3 and a 2x3. I'd probably go with 12 bases of archers and 6 bases of Carrion. You could easily get away with less but I think that's going to give you the ability to field almost any 200 point army that you'd reasonably want to play.

I'd probably start smaller unless I was planning on getting in a ton of games in before the next wave drops. I suspect that multiple good sized formations of Reanimates or Archers won't get used when there are more units available.

And 1 try for Ardus